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Does cryptic hate clerics?

bejita231bejita231 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 18 Arc User
edited February 2013 in General Discussion (PC)
In all the videos ive watched of party play, none of them had a cleric in them, everyone was at 30% health the whole time it seems, and no one was supporting each other just doing their own thing

There's still no cleric preview video yet, is cryptic scared cleric play may look boring as they are pushing action combat so hard? Is cleric really boring?

Do clerics play anything like the other classes, the healer probably isent going to get amazing twirl moves and teleporting assassin abilities, and more along the lines of supporting or otherwise "unfun" things

Is cryptic just all around scared to show cleric gameplay, cause they will have less herp derp action gameplay?
Post edited by bejita231 on

Comments

  • elveelve Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 336
    edited February 2013
    You can actually see quite a lot of the clerics in this video. They seem to be ranged class that casts damaging spells and AoE healing circles to restore health to other players.
  • asdfasdfgfasdfasdfgf Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 237 Bounty Hunter
    edited February 2013
    Word from the NDA grapevine (can neither conform nor deny) the cleric class has been an up hill balancing act which is why they haven't released a spotlight video yet. Players will just have to find out first hand friday ;)
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    Actually they are just lazy. They have not yet released part 3 of "The siege of Neverwinter" trailer either.

    They tell you they will release this video next, then they start working on something else and completely forget what they were supposed to do.

    Its kind of attention deficit disorder, nothing else.
  • syberghostsyberghost Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,474
    edited February 2013
    It's only lazy if they're sitting around doing nothing. I assure you're they're working their butts off; long hours, too.
  • lanessar13lanessar13 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Silverstars Posts: 8 Arc User
    edited February 2013
    Honestly, armored casters (especially clerics) require more tweaking than any other class in the game in order to get "working". Even WOW had its issues with Pallies at launch, and Deathguards. Even Shaman had their spotlight time of being "the op". Or, taking it to DDO, the cleric there was quite a BAMF for a bit. In the old NWN 3.5 ED games, high-level clerics (with default spell scripts) had insane buff stacking, and could easily get their BAB, AC and saves higher than any other class in the game. About the only thing that could down them would be Bigby-spamming mages.

    I just hope NWO gets them right straight out of the gate, because they can be vicious for game balance. I really don't want to see videos a week after release of a cleric soloing or duoing the end-game dragon.
  • visionstorm01visionstorm01 Member Posts: 561 Bounty Hunter
    edited February 2013
    bejita231 wrote: »
    In all the videos ive watched of party play, none of them had a cleric in them, everyone was at 30% health the whole time it seems, and no one was supporting each other just doing their own thing

    My experience with other Cryptic games has been that they tend to make very low difficulty, solo friendly, non-competitive casual games than tend to allow very self sufficient characters capable of handling every situation by themselves with little need for teaming. In CO most experienced players can steamroll through the vast majority of the content with relative ease and almost non-existant penalties for dying and no raids and very little that passes for high end content, though, the excuse there is that they're supposed to be "super" heroes. But my experience with STO hasn't been much different, though I've only played it very briefly. We'll have to wait and see to be really sure how they handle the D&D experience. Healing in CO can be strong at least, but then again that only makes things easier.
    ____________________________
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    syberghost wrote: »
    It's only lazy if they're sitting around doing nothing. ....
    The videos were already made quite a while back - its not as if they have to make a video before releasing it.
    Even previous videos which they released had that low res server video capture tool bug. Even after it was corrected, their videos kept on showing those old videos.

    So yes, they are lazy. If they had to make the videos just before releasing them, I would have doubted it though.
  • syberghostsyberghost Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,474
    edited February 2013
    gillrmn wrote: »
    The videos were already made quite a while back - its not as if they have to make a video before releasing it.
    Even previous videos which they released had that low res server video capture tool bug. Even after it was corrected, their videos kept on showing those old videos.

    So yes, they are lazy. If they had to make the videos just before releasing them, I would have doubted it though.

    So, what you're suggesting is, they made a video for a class that they may not have finished balancing yet, and that the video reflects how it will play when it's done, not how it played at the time, and they're just not doing the last 1% of the work to release it because they're lazy. Not because it's not ready yet. Not because they're pacing the release of media out over time to ensure sustained buzz; just, because they're lazy.

    Uhm, yeah, seems legit.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    syberghost wrote: »
    So, what you're suggesting is, they made a video for a class that they may not have finished balancing yet, and that the video reflects how it will play when it's done, not how it played at the time, ...

    Actually yes.

    And hope you expect classes to be different than what you have seen when you finally play them.
  • syberghostsyberghost Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,474
    edited February 2013
    gillrmn wrote: »
    Actually yes.

    How, exactly, did they make a video in the PAST, that reflects gameplay in the FUTURE?

    This would be a very handy technology for security cameras.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    How does this:
    The videos were already made quite a while back - its not as if they have to make a video before releasing it.

    suggests this?
    syberghost wrote: »
    How, exactly, did they make a video in the PAST, that reflects gameplay in the FUTURE?

    This would be a very handy technology for security cameras.

    Instead of reading the points you are only trying to understand and interpret as how you want instead of how it is.
  • syberghostsyberghost Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,474
    edited February 2013
    gillrmn wrote: »
    How does this:



    suggests this?



    Instead of reading the points you are only trying to understand and interpret as how you want instead of how it is.

    Because healing classes are harder to balance, and they want the videos to reflect the gameplay AS IT WILL BE, not as it was before they changed it. You don't know what changes may have been made or may be planned to be made, so you don't know if a video made some time ago would in any way illustrate the class.

    And, again, there are very valid marketing reasons not to release all the videos at once, even if there's a video that accurately reflects the class gameplay in what is intended to be close to the final feel. Laziness doesn't make any sense as an explanation unless you can show that NEITHER of these things applies, and you certainly can't demonstrate either, much less both.
  • popsook69popsook69 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 0 Arc User
    edited February 2013
    gillrmn wrote: »
    ....

    Its kind of attention deficit disorder, nothing else.

    HAHA A.D.D. is the norm in North American society.... you have to expect that. LOL
  • muzrub333muzrub333 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    syberghost wrote: »
    So, what you're suggesting is, they made a video for a class that they may not have finished balancing yet, and that the video reflects how it will play when it's done, not how it played at the time, and they're just not doing the last 1% of the work to release it because they're lazy. Not because it's not ready yet. Not because they're pacing the release of media out over time to ensure sustained buzz; just, because they're lazy.

    Uhm, yeah, seems legit.

    Part of that may be correct. The GWF video was rather old, and my understanding is that they had actually changed things seen in the video, prior to releasing it. The basic build, and structure was solid, just some of the animations/effects were reworked. So, it's possible an old Cleric video is ready, but probably not true to final build.

    Either way, I don't think the devs are sitting back, feet propped up, smoking cigars and enjoying 25yo scotch.
  • gillrmngillrmn Member Posts: 7,800 Arc User
    edited February 2013
    muzrub333 wrote: »
    ...
    Either way, I don't think the devs are sitting back, feet propped up, smoking cigars and enjoying 25yo scotch.
    Marketing team is not devs.

    Devs are hardworking no doubt - the question here is about their marketing team.
  • muzrub333muzrub333 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    gillrmn wrote: »
    Marketing team is not devs.

    Devs are hardworking no doubt - the question here is about their marketing team.

    Oh Marketing team for sure, and they're getting there feet massaged by oiled up hotties too! (male or female per your preference)
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    While they were realy to release videos, enough player feedback was received in time to redo the class (balance wise.) Fighter an roue had this too but the feedback was received AFTER the videos were made.

    That's all.

    I will say the final build is done for everybody and we'll see talking about the classes (cleric included) very soon.
    [SIGPIC][/SIGPIC]
  • jaffrojonesjaffrojones Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    gillrmn wrote: »
    Actually they are just lazy. They have not yet released part 3 of "The siege of Neverwinter" trailer either.

    They tell you they will release this video next, then they start working on something else and completely forget what they were supposed to do.

    Its kind of attention deficit disorder, nothing else.

    I'm sure it's more that they have a 1000 different things they are working on, and with beta 4 days away, a video about Cleric's or the last part of the Siege is not the most important thing for them at this point, though I do think they should put out more info for the general public, especially if they want to sell as many packs as possible. We still have a long way to go before release, and will get all the info we could want as it moves forward. That being said, give us more!!! ;)
  • ragnarlawlragnarlawl Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 120 Bounty Hunter
    edited February 2013
    Q: How many devs does it take to make a functional cleric?
    A: As many as they need.

    Q: How long does it take to make a functional cleric?
    A: As long as they need.

    Q: I want it nao.
    A: That is not a question.
    [TMG] Ragnaruss www.topmarksgaming.org
  • jaffrojonesjaffrojones Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    ragnarlawl wrote: »
    Q: How many devs does it take to make a functional cleric?
    A: As many as they need.

    Q: How long does it take to make a functional cleric?
    A: As long as they need.

    Q: I want it nao.
    A: That is not a question.

    Stupid me, I meant to say that a video about either of those things are NOT the most important thing for them at the moment... fixed my post.
  • iamtruthseekeriamtruthseeker Member, Moonstars, Neverwinter Beta Users Posts: 0 Arc User
    edited February 2013
    ragnarlawl wrote: »
    Q: How many devs does it take to make a functional cleric?
    A: As many as they need.

    Q: How long does it take to make a functional cleric?
    A: As long as they need.

    Q: I want it nao.
    A: That is not a question.


    Thanks for the laugh! :)
    [SIGPIC][/SIGPIC]
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