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Feedback for Rogue.

raymark#0909 raymark Member Posts: 33 Arc User
So with the new mod comes some changes, and even before new mod there always been at least one thing that is annoying as hell.

I only have 2 things I want to say here.

1) Can we finally put an end to Smoke Bomb's over blown nonsense. (May only apply to WK in combination with Shadow OP etc unclear)

Far too many rogue in this game would be lost without SB ((in combination with certain powers). It is simply way too strong and way too boring a skill and it is time to bring it back to the point where people have to make a decision on whether to use it or not aka balance it with other powers (alternatively rather than nerfing SB you can buff Blitz, but frankly I want the nerf more than the buff). I am freaking tired of being told to use SB from people that know nothing about rogue and just want everyone to use overblown skills.

2) Your nerf to Advantages Positions a little too much.

I can live with the SoD nerf, but the reduction to AdvP to 2secs is a little too much. Part of what made WK so enjoyable to me was AdvP allowing me to mantain CA without having to always have position. While it still does this I just think the reduction in time is a bit too much. Regardless I will survive and move on if you dont refix this, but please reconsider.


PS If you are a big SB fan... I do not care what you may or may not say in response ty.

Comments

  • fridgereaver#2771 fridgereaver Member Posts: 2 New User
    edited November 27
    First, I know the pseudo-argument of "only" having played a bard & a rogue to level 20 with around item level 40k ain't being enough to have a legitimate opinion at all. I disagree on that toxic & abusive latent fascism of bored veteran players.

    Rogue needs two fixes: Either attacking in a cone, like bard gets gratis, or attacking TWO enemies, one with each dagger.

    Rogue also needs temporal health regeneration while stealthed, as you went so far from real D&D that there is no reason to make our stealthy DPS be like coma patients trapped with overpaid hyperactive classes.

    Personal assessment: The entire game needs to end the map-farming, and put the real treasure (with drop-rate chances) back into those loot boxes aka treasure chests we at start may need to buy KITS for to get them open (depending on class, Rogue can't open nature or arcane or religious, in example)!

    Seriously, a multiplayer with 4 players getting killed and peed on, so one moron can rush thru in speed gear, contribute nothing, trigger ALL the monster mobs on the 4 real players, and then pester with a 1% item boost justifying such, when the same item is worthless at latest 72 hours later, as item level has to grow on and on and on? Condoning abuse AND benefitting only the most toxic & anti-social misbehavior is zero lawful & neither a business choice.

    Feel free, to disagree.

    Ah, that thing named ego: I did voluntarily delete my main character, the female Half-Orc Rogue Kiara Bukowski, after I was told in your public zone chat that her supposedly Polish name justifies harassment by Neo-izaN idiots. I am not angry about the lost gear and unlocked adventures & campaigns, but I am very angry about my time wasted AND that your supposed company does not call police & law office on clearly criminal harassment mobs targeting WHOEVER in your games.

    Note: I refrained from trolly language and did not even shout: `Drown in buttwater, evil tyrant-corp!´ ;)
  • tornnomartornnomar Member, NW M9 Playtest Posts: 403 Arc User
    I don't even know how this went from Smoke Bomb to deleting a character because people cried your name was bad umkay.

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