It would be really nice if you can unbind old rings from chult for example. So you can sell them and people can get their collections done.
When something is very old - like the rings in chult it would give people again a reason to farm for those rings unbind and sell them.
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And allow variations of things to fill in the collection entry... like the legendary appearance items from dungeons, or the +1 crafted items from masterwork, and the account wide versions of legendary mounts.
Should everything in collections be obtainable?
Should things be removed from collections if they are unobtainable?
So no, I wasn't suggesting that they should do that... but I do wish there was some consistency in what collections are for...
At the moment it's full of inconsistencies...
For example... what happened with the first battle pass in the redeemed citadel. They put Zariel in the collections, which was the prize item that only 100 players could get. And the common version for everyone else (was it Sodariel?) was not in collections. Then a while later legendary Zariel was in a lockbox (I don't know if that one counts for collections) and the exclusivity of Zariel was reduced... so they introduced Golden Zariel and gave it to the 100 players... and put it in collections!
So now there are two holes in collections that are difficult or impossible to fill, and a common companion that doesn't count at all.
The situation was confused a little more when they rearranged collections and created the "special" tab... so maybe collectors can ignore those items.
I don't know... the collections don't really fulfil any purpose I could think of...
- Are they a historical record of things that were available?
- Are they documentation of what is available and how it works?
- Are they a mini game that you can try and complete?
I know the points don't mean anything... but it's something to do and something that gives a little indication of some progress.> It would be really nice if you can unbind old rings from chult for example. So you can sell them and people can get their collections done.
> When something is very old - like the rings in chult it would give people again a reason to farm for those rings unbind and sell them.
Absolutely agree! Unbinding old objects, such as rings in Chult, would bring new vitality to the game. Allowing players to complete collections and trade or sell these items makes farming more rewarding.Absolutely agree! Unbinding old objects, such as rings in Chult, would bring new vitality to the game. Allowing players to complete collections and trade or sell these items makes farming more rewarding.
I have ten toons and usually put them all through the same area at about the same time. Sometimes my "wrkshpxtra" toon and bard get left behind for a while though but I eventually get them through it as well.