The instance limit soft cap was cut from 20 to 10. Hard cap from 25 to 15.
That means most instance are having hard time to form a group to do BHE (or even just HE) because people could spread in different planets doing different things.
It is also the "best timing" when the battle pass wants Major HE.
That also means a lot more instances are created in the system.
I am not aware we had a problem in Wildspace and need to adjust the instance cap.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
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Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
There is an issue causing latency in the Wildspace adventure zone and landing sites. We have temporarily reduced the max # of players on Wildspace servers to help.
A near-future patch will be deployed to address this issue and restore Wildspace to its default player limits.
Yes, there were a few good 'trains' but 15 is the limit. Not everyone could be lucky to get into the good "trains".