"Use: Summon your Confetti Machination to run towards your target and explode, dealing damage to your target and nearby enemies. A field of fluttering confetti lingers after the blast to obscure your actions against your foes for the next 10 seconds."
Works great, except for two instances:
1) The target leaves the blast field.
2) The target dies before the blast - power never activates and goes on cooldown. OR The target dies mid-use of the power and the power just stops.
I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
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> @pitshare, pls explain? Pegasus can only be activated when you are in battlemode. As long as you are in battlemode it can be triggered and still comes "out" even if you look the complete other way - not aiming at anyone. Havent noticed that it ever didnt appear or just go on cooldown right away.
The game picks a target for the Pegasus even though the power is AOE. If that target dies before the power finished, no damage is dealt to other mobs but power still is on cooldown.
1. The target leaves the blast field
This seems not to be true for pegasus - it always comes out as long as i am in "combatmode" (called it battlemode before ^^)
2.The target dies before the blast
Cant confirm that either - here is one of the tests i made. (got more but would just show same)
https://youtu.be/Zed_oOXVh7E
@greywind: Sry as this aint a followup regarding "Confetti Machination", i dont have that one