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Thanks for nothing...

New mod drops. Played it for a few days and thought gee, my companion and mount powers seem weaker. Then I'm paying attention to the numbers and yep there it is. Heroic encounters are constant spawn now in Dread Ring and Well of Dragons (No fun if you are soloing as a Devout) because people Cherry pick the encounters anymore. Mounts that I paid for with gold to help give mounts to new players in my inventory are now bound to my character and can't be sold or discarded?!? Seriously?!? WTF!!! Fix the Game, or shut down the servers! Not everyone wants to be grouped up all the freaking time. Some just want to play the game and be left to their own devices.

Comments

  • vokuldovahkiin1#4724 vokuldovahkiin1 Member Posts: 19 Arc User
    Having 6 inventory slots tied with mounts that you guys decided to make bind to character retroactively with no means to remove them is HAMSTER. Please fix this. You broke it not me.
  • froger#9967 froger Member Posts: 616 Arc User
    Maybe solo as Arbiter? If you want to play the game solo, you can. But playing as a healer won't work too well.
    Froger - Barbarian - Original Main - The Freak Core - Xbone
    Jade - Cleric - Healer Main - The Freak Core - Xbone
    Magnus - Fighter - Tank for queues - The Freak Core - Xbone
    Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
    Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
    I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
    Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
    RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
    Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
    Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone

    Jade - DC - Shadows of Gauntlgrym - PC
  • melotai#0794 melotai Member Posts: 281 Arc User
    really have not had any problems soloing with my DC Healer, except that in the new area I have to equip one of my encounter healing powers that I used to never use (group or solo) until I started doing RC and this new area. (because of the captain drider thing)

    Now, I use Bastion of Health a lot more often as both a group and solo healer. So for me whatever the changes were are a good thing because it gets me to do more healer type stuff with my healer toons.

    The only reason I do not use Arbiter is because it feels like I have no reason, except for the fact that it is in fact faster for me to complete solo stuff that way.

    In terms of companions, I have no idea, I still use augments for my healers and tanks when I group up with others and none of my DPS are dependent upon my companion to do damage especially the ones still equipped with augments for solo content.

    In terms of active companions for solo content, my main (DC Healer) still uses a Mythic Chultan Tiger while the other toons with active companions have either Mythic Kavatos or Mythic Staldorf. (had no idea where they were at in terms of DPSing before the change and still have no idea after the change except that they are still doing what I want them to do!)
  • nic1985nic1985 Member, NW M9 Playtest Posts: 416 Arc User
    "Not everyone wants to be grouped up all the freaking time. Some just want to play the game and be left to their own devices."

    You joined a MMO "massively multiplayer online game" to be left alone? Does that not seem like a major contradiction to the game by design.

    The Devs allow Cleric to have a dps (Arbiter) path to help us solo/quest, yet you choose a healing role to solo/quest. Your choice to do it, so live with it and adapt or change.
  • milehighxr#1299 milehighxr Member Posts: 463 Arc User

    Maybe solo as Arbiter? If you want to play the game solo, you can. But playing as a healer won't work too well.

    I manage just fine as a 76k Healadin, but then again he's geared for DPS, and not heals...
  • milehighxr#1299 milehighxr Member Posts: 463 Arc User
    nic1985 said:

    "Not everyone wants to be grouped up all the freaking time. Some just want to play the game and be left to their own devices."

    You joined a MMO "massively multiplayer online game" to be left alone? Does that not seem like a major contradiction to the game by design.

    The Devs allow Cleric to have a dps (Arbiter) path to help us solo/quest, yet you choose a healing role to solo/quest. Your choice to do it, so live with it and adapt or change.

    By the time I realized this game was an MMO, I was already addicted. I've adjusted accordingly, and have my build setup for groups stuff(tank), or PVE/solo(healadin/DPS build). I had no issues in either of the last 2 mods with my pally in these configurations. Granted I'd like more MTOS completions, but I blame low DPS in my groups/ the mechanics come too fast sometimes.
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