Menzoberranzan, the new adventure zone and campaign is now up on Preview. Please post all of your bugs and feedback relating the the Zone, its Heroic Encounters, Campaign, and the Story Instances.
Please visit Sergeant Knox in Protector's Enclave and accept the mission, 'Whispers in the Dark' to start your adventures in the city of Menzoberranzan.
Please note that everything on Preview is not necessarily final and is subject to change. We look forward to your feedback!
Formatting Your Feedback and Bugs
For posting feedback and bugs, please follow the following format to ensure your feedback and bugs are seen clearly and processed in a timely manner, thank you!
Type: Bug/Feedback (Please only choose one)
If you are listing a bug please have this text in RED, if you are posting an opinion or feedback please use CYAN. If you are replying to another user's post, or just engaging in general discussion, please do not color your posts, general discussion is welcome and we will read all of it, regardless of color! You can use BBCode to color your text:
<font color=cyan>This text will display in cyan.</font>
<font color=red>This text will display in red.</font>
Examples:
Bug: Mimics breakdancing when the fight starts makes them get stuck in floor.
Feedback: Mimics breakdancing is visually distracting from the other fight mechanics.
3
Comments
Not being able to reup makes wanting to test this stuff un fun..
If you added gear loadouts where we could name a loadout and give it specific gear pieces, we could easily switch gear across all other main loadouts. This would be a massive quality of life and allow many of us the ability to enjoy the unique bonuses without having to switch out pieces manually. Please, consider what a few clicks over the course of a thousand could do for our fingies and mice.
https://i.imgur.com/CKQdXzn.png
╘ to view at full size.
Bug: Well Harrassed Commoner's spawn times don't align, with them being there.
♦ Effects: Compassion and Cause - Save Harrassed Commoner's.
♦ May be others as well, see note below.
Note: This happens in Northdark, earning Blaspheme Weapons & have to save Myconoids who trapped; it's the 1st, or 2nd, or 3rd gold mission, just don't know the name offhand you're given once you hit 6th milestone. You also see the sparkle yet no Myconoids and you can click this and progress without them even being there; what's more odd, if they are there even after you save them Myconoids, they won't even get up and walk away either, they just stay there; then disappear only 20-35s later which seems really odd. Clearly something is out of sync with what, when, or where things are to appear?
Blaziers of Avernus (Vallenhaus) Mission also has the same issue, often the Bleazier's are (50%) of the time not seen on fire as they should be, if you wait 30-45s later they may lite up or perhaps not at all; there you don't even see the water being thrown on them just your arms making the gesture too.
♦ Does not Effect: To Rise Up - Rally Disgruntled Commoner's is FINE.
--- ♫♪♫♪♪ -- ♫♪♪ -- ♪♫♪♪ -----------------------------------------------------------------
Feedback: Mythic Poison Thor? This gets cut off and Thorn should be on 2nd line as others are.
I went through the Minor Heroic Encounters (mhe) and Big Heroic Encounters (BHE) to see how they are.
Here my feedback about them:
Character: Wizard 84K IL, I've start in solo most of them and then I was lucky to be reached by some other adventurers.
The Blood Forge: This was like a nightmare
The Blood Forge itself seems to have the hitbox not really big, and this makes hard target it especially when adds spawn.
The Forge Master has TO MANY HPs imo and need to be decreased a bit. Didnt run any parses but it's clear it's the mhe boss with more HPs. I didnt complete because after 4 min fight it was at 80% hp and I got bored lol
Threads of Power: The big Devil is a bit overtuned in damage, most of the time it oneshoted me xD May it has low HP compared to the others mhe boss, completed with another player.
The Horned King: perfectly tuned, completed with other 2 players.
Squish in the Night: perfectly tuned, completed with another player without problems.
Ceremorphis: This is by far my favourite one! Good tuned in terms of Mobs and Bosses HPs, may I will increase a bit the damage. I've start it alone and then a player went to help too (Rogue). We fail it at last boss 60% HP due the time out
Incursion: this seems to be the hardest; unlucly I didnt go to far on this because I was alone and the mobs hits hard here.
I also made a map for the Mini bosses ( https://docs.google.com/drawings/d/12oRu7-yJBa2OZDHG0JnFjFMPjt7IQSLDzPYjOsOsGBU/edit?usp=sharing ).
They have a 10 minute spawn time; I would suggest to reduce it to not repeat the same thread of Sharandar's Bounties
If you need any specific info about them I can run ACT/Combat analyzer to providing data.
Thanks for your work!
It's possible to add the %?
Would be much easier for players understand how it progress.
Thank you in advance!
I think it has something to do with the separation of the rider and the mount as in the try that worked they actually separated while in the failed ones they did not.
Guild Leader
Neverwinter SOLO Alliance
The character I transferred to Preview has a Cloak of Lesser Etherealness. I was so tempted to use it, and it's a shame that you don't give those out anymore. This city was made for such an item.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
I can't imagine doing this quest the way you described, especially on 15 characters.
I think I'd be mad if I had to do one quest for god knows how many hours, because the mobs would respawn not only infrequently, but also in random places, while the WHOLE server would be hunting for them...
I have enough bad experiences with northdark, related to driders or arachnomancers..
Thanks but I sincerely hope no one will consider your proposal. NEVER.
On preview, they are not so bad, you just have to run around a LOT to find the special enemies you have to kill.
On live they are going to be a royal pain it the b... with everyone hunting for them.
Guild Leader
Neverwinter SOLO Alliance
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured