a few days ago, on the last round of the Harvester of Nightmares, we got a double Nightmare Master of the Hunt.
We would get one of them down to about 80% health, and then he would heal back to full.
I remember running Master of the Hunt as a random queue skirmish years ago, I just remember his tunnel charge attack. Does he have the ability to heal an ally?
well, we just kept getting one Master of the Hunt down to 80% and then he would heal back to full, presumably from the other Master.
the tank in the group tried to separate/draw one Master away while the others would dps on the other Master, but they were like magnets, the other Master would always eventually go to where the other Master was and then both would be back at full health.
What is the strategy for this?
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Answers
Basically its a DPS race - use all mount powers and buffs/debuffs for Phase 3 and HIT one MotH as much as you can as quickly as you can.