This is how Harvester of Nightmares works now: if a player is super active (he can play the game 16 hours a day), but he miss one day then such player wastes all the progress in the 3 week event (I mean impossible to get Token of Achievement).
I know that if you can be online in the last hours of the event then you can miss one day and still get the 21/21, but if you'll be offline for 48 hours then you're out of luck.
This is how it should be: you should carry the progress for the next event, which gives Token of Achievement and once you have 21/21 you get Token of Achievement and it resets to 0/21. Then events would be fun since it would always be some progress.
Another problem is that this event no longer gives rough AD unless you repeat it on the same day. Why it was changed? Maybe it's a bug that Inception quest taken from yesterday now is removed when you take daily quest Haunting the Harvester (it used to stay and it was fun to complete both quests at once).
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When you accept the daily quest and if you slow down to read, there is a blue line:
Accepting this quest will remove the quest titled "inception" if it is in progress.
You need to do 14 days to get the token of achievement. Not 21 days. 21 days is the max you can do. i.e. you cannot do 22 days (technically, there are 22 days from beginning to the end).
This game doesn't have much strategies sadly, just mindless grind mostly. It would be much more fun to be able to complete more than just one quest at once.
The suggestion for carrying the progress to next event would be still a nice thing.
Some people go on holiday without a laptop and even... have no internet connection sometimes!
YES we can live without a 24/7 internet connection.
In the past I have had to miss out on Events due to real life holidays and trips, annoying but not life changing, just irritating. Anything that can be done to mitigate against this would be great