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Harvester of Nightmares feedback

robai#6206 robai Member Posts: 365 Arc User
This is how Harvester of Nightmares works now: if a player is super active (he can play the game 16 hours a day), but he miss one day then such player wastes all the progress in the 3 week event (I mean impossible to get Token of Achievement).
I know that if you can be online in the last hours of the event then you can miss one day and still get the 21/21, but if you'll be offline for 48 hours then you're out of luck.

This is how it should be: you should carry the progress for the next event, which gives Token of Achievement and once you have 21/21 you get Token of Achievement and it resets to 0/21. Then events would be fun since it would always be some progress.

Another problem is that this event no longer gives rough AD unless you repeat it on the same day. Why it was changed? Maybe it's a bug that Inception quest taken from yesterday now is removed when you take daily quest Haunting the Harvester (it used to stay and it was fun to complete both quests at once).

Comments

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User
    edited March 2022
    Because the inception quest + daily quest to be done at once was a bug or design flaw. Does it make sense to do one event to get 2 rewards? The change is the fix of the loop hole (which I enjoyed). This is not a new change. It was changed last time already.

    When you accept the daily quest and if you slow down to read, there is a blue line:

    Accepting this quest will remove the quest titled "inception" if it is in progress.

    You need to do 14 days to get the token of achievement. Not 21 days. 21 days is the max you can do. i.e. you cannot do 22 days (technically, there are 22 days from beginning to the end).
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • robai#6206 robai Member Posts: 365 Arc User
    edited March 2022
    In many areas you can sometimes do a progress for more than one quest at once. It was some strategy in this game when you could complete two quests at once, I really like such situations (even when rewards doesn't really matter). Now we'll have less such situations.
    This game doesn't have much strategies sadly, just mindless grind mostly. It would be much more fun to be able to complete more than just one quest at once.
  • robai#6206 robai Member Posts: 365 Arc User
    edited March 2022


    You need to do 14 days to get the token of achievement. Not 21 days.

    You're right! Thanks! 14/21 is not a problem.
    The suggestion for carrying the progress to next event would be still a nice thing.

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,405 Arc User

    In many areas you can sometimes do a progress for more than one quest at once. It was some strategy in this game when you could complete two quests at once, I really like such situations (even when rewards doesn't really matter). Now we'll have less such situations.
    This game doesn't have much strategies sadly, just mindless grind mostly. It would be much more fun to be able to complete more than just one quest at once.

    It is not the game which gives us the strategy. It is us who establish the strategy to work with the stated situation. Don't get me wrong. I am a lazy person who always do thing in the least effort. I have my strategy and I understand why dev takes some easy situation from us.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • callumf#9018 callumf Member Posts: 1,710 Arc User

    This is how Harvester of Nightmares works now: if a player is super active (he can play the game 16 hours a day), but he miss one day then such player wastes all the progress in the 3 week event (I mean impossible to get Token of Achievement).
    I know that if you can be online in the last hours of the event then you can miss one day and still get the 21/21, but if you'll be offline for 48 hours then you're out of luck.

    This is how it should be: you should carry the progress for the next event, which gives Token of Achievement and once you have 21/21 you get Token of Achievement and it resets to 0/21. Then events would be fun since it would always be some progress.

    Another problem is that this event no longer gives rough AD unless you repeat it on the same day. Why it was changed? Maybe it's a bug that Inception quest taken from yesterday now is removed when you take daily quest Haunting the Harvester (it used to stay and it was fun to complete both quests at once).

    I agree that having to be online every day to complete and event is sometimes irritating or even not possible.

    Some people go on holiday without a laptop and even... have no internet connection sometimes!

    YES we can live without a 24/7 internet connection.

    In the past I have had to miss out on Events due to real life holidays and trips, annoying but not life changing, just irritating. Anything that can be done to mitigate against this would be great :)
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited March 2022
    I notice the 2 x % stat overloads from the event that are supposed to last 8 hours (that i got last year )when slotted no longer run out even when they hit 0:00 time :D permanent +10% accuracy and +10% crit double slotted stacking
    Post edited by kalina311 on
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