Next up is a new Adventure in the Vale too - and it looks like it's gonna be exciting - a continuation of this campaign's storyline I'd guess from the looks of it! And more stories about the Vale is really great! I'd like to know more about it, more of the Lore and the Myth in the Vale - more about the Dragons of the Vale - Maybe it's gonna lead into that great ol' multiverse like the one we'd heard of on the DnD manuals recently - check out this link:
DragonSight and What it Means (GreatWyrmz)I really am super excited by this new adventure and I hope along with more great Lore and Story there will be more great gear and weapons!!! TY and L8er!
Edit: Check this YT out too:
D&D GreatWyrmz
Comments
I just finished the Adventure on the PTS. It took less than 30 minutes. Not only is that substantially lower than other adventures (some of which admittedly were full campaigns at some point) for 100k ADs, Boons, and "bis" item level Companion Gear, it's also completely dull. After the intro it's six fetch quests and an instance. Which, again, is running around clicking and killing stuff. At least the Companion Gear is BtA although that's completely inconsistent with the 1350 gear you get from faction reputation. Even though it's three pieces, the amount of time and effort you need to put into reaching Rank 4 is much much higher than completing the Adventure for one BtA piece.
I'm not big on D&D lore and story, but the the gameplay design in terms of fun and excitement is a disappointment. It's 30 minutes of boring quests with two cutscenes and a known boss fight since Module 2.
Suggestions going forward:
- The last instance should be a group thing. Not a true challenge, but enough mechanics that you need more than one player to complete.
- The Scaleblight Summit should at least turn into a Weekly. This being one and done content (at least right now) is a waste of resources.
- Adventures should be story driven. I'd rather have long cutscenes, exploration, and new elements instead of "more of the same".
- and sure enough story driven content is the best kind of content especially with all these other supplements about (DnD stuff, almost the biggest content in any RPG) - Lots of games are going into those areas, while DnD has actually defined the genre - lol - imagine a truely fascinating story driven campaign - lol - it'd be incredible! - ty and l8er!
If we still had the UGC here, I would be here writing it up. Nice little filler for long waits between modules. Oh well, shoulda woulda coulda. One of the key features of UGC is to create original tales based on the content.
Cryptic went with the generic superhero game Champions (by Hero Games) because they did all the work for Marvel, and in the end, Marvel handed the IP rights to Microsoft. Star Trek has to go through CBS and Neverwinter needs to get the permission from Wizards of Coast. It is highly unlikely they could get all these D&D realms under one roof.
Currently Warner Bros. Entertainment owns Ebberon (aka DDO) and is indirect competition of this game. Some people would like to see characters such as warforged here, but they are part of the Ebberon universe. Ravenloft was done in both games, DDO (as a paid expansion) and Neverwinter as a module. Travel to other dimensional planes has been in D&D since it was owned by TSR.
Personally I really don't care much for video games based on TV shows, movies, books, and other current media. I like original worlds with no connections to anything I have ever experienced. Wendy and Mr. Blargskull both play Black Desert, which is suppose to be "other worldly". While they have strange creatures in a semi-steampunk universe, they still have the default Earth moon at night. Many of these games do that for good reason. My wife points out it rises in the southwest and sets in the west, but it is still a typical Earth moon. There are a lot of games that don't take place on Earth but need some connections to tie the player mentally to the new realm. These games don't require permission to make new places or creatures as they are original properties.
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