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Guild Boons - Can we have all boons instead of choose? Level 20 should include all available boons

Well recently someone in my Guild requested that we instated mount speed as a guild boon, my guild being one of the thoughtful ones (and also maybe not? - cuz lemme explain) had revive sickness + group potions selected instead of mount speed. For one thing, it isn't so obvious maybe but when a guild is fully leveled it should be able to offer everything, at least in most common foundations as a Guild is, it should have mount speed as well as the other boons ideally!

But the case in NW is that even at L20, guilds are still made to sacrifice full functionality for a selection of boons that may be, in the end, not very common practice - no doubt this would mean some type of generic make, thus all guilds go a type of make and style, and if someone wants a particular boon they would have to pick a guild that has it - fine but more commonly, guilds at Level 20 should be fully equipped and able to provide all boons instead of a selection that makes it unique. As the guild's are leveling, there could be this type of selections going into the foundations but in a fully leveled and productive guild it is very original to have everything, so any guild member can just use whatever they want without being worried that the guild may not have it.

I hope I made sense - LoL - it's quite a good feature to consider if anyone (devs) is considering any changes - thank you for reading! L8eR!

Comments

  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    I've been saying for a while now that Strongholds should be able to build all boon structures after reaching GH20. Even if they were to add another 5 ranks, it would open up the coffers for fresh donations.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,451 Arc User
    1. I am not against what you asked. I am indifferent.
    2. revive sickness and mount speed can co-exist as our guild has both. Of course, we need to give up something else.
    3. one of the reasons of the restriction was to make guild kind of distinct instead of every guild would be the same. On the other hand, the game is making everyone less customizable. So, who knows? They may want to make SH the same too.
    4. In terms of original programming, it would be easier to allow everyone to have all guild boon. Yet, they went through the trouble to make it the other way. Hence, they had their reasons. May be they can be available when they upgrade SH to (say) level 30.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
  • mynaammynaam Member, NW M9 Playtest Posts: 937 Arc User
    The good thing about SH now is you have to make a choice . This will mean that the boon buildings serve no purpose at all! If you are smart you can coordinate in the alliance to make sure all options are catered for in the various combinations 13 guilds can have a nice combo.
    There are more than BIS players in this game
    RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
    FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
    Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)



  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User
    I would be nice to see all structures to be built at once in a maxed level guild, once they do their big guild overhaul...whenever that will be. Maybe that is next...is there any other character stuff left that hasn't been reworked/coded?
  • oktlryk#2717 oktlryk Member Posts: 149 Arc User
    Yeah hopefully it is soon - think boons needs some attention - a little rough currently - maybe a lot rough currently - lol
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    No, you can't have it all.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • mynaammynaam Member, NW M9 Playtest Posts: 937 Arc User

    "and if someone wants a particular boon they would have to pick a guild that has it" <--- This right here. People have less loyalty to a guild when they join for just a boon, you see chat littered with people scoffing at players asking in the first instance to join a lvl 20 guild with max boons and it's looked down on as someone who's joining a guild for the wrong reasons, if all max lvl guild halls had all boons people would stay with guilds for the people in it and vibe of the guild which is how it's meant to be, not just for a boon.</p>

    Your argument basically states it will prevent any new guilds from leveling and smaller guilds (non 20) to level. curently you can still have people in sub 20 guild because you do the effort lvl 20 guilds jsut think they are above. if a guild cannot retain people it is because of the guild not the people leaving!
    There are more than BIS players in this game
    RIP Real Tiamat, RIP Real Demogorgon RIP real Temple of the spider. Why remove non bis content to give to bis players ????
    FORCING the majority of your player base to play 4 mod old dungeons and trial will have a bad result on player base
    Changes are getting so bad i would rather prefer no new changes (RIP ICE FISHING in winter fest)



  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    I scoff at any players fresh out of the tutorial looking for a level 20 guild. As if putting effort into a guild is beneath them.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • sagakaiyume#0847 sagakaiyume Member Posts: 402 Arc User
    The guild I've been in for the last year is a guild I joined because of the people. I was helping them with their tomm training and found the people there to just be delightful and hilarious.

    I had told the guild leader about 1-2 months before joining them that I was waiting for them to change alliances before making the full switch to their guild. The guild leader then spent the next 15 minutes trying to convince me to join, saying they're a rank 20 guild with all boons, I didn't care and it didn't make sense, I already decided I was interested in joining them. Guild rank 1 or 20 didn't matter, I didn't know their guild boons or rank when I made the choice. Those things just shouldn't matter.

    Problem is, there are so many max ranked guilds now that building one up doesn't have much appeal. There isn't enough you can do with guild strongholds that make it valuable for someone to join a rank 5 guild, that has only 10 active players. Give us the ability to do more inside of the stronghold to personalize it. Boons aren't the answer, its artificial and people join because of stats, heck most guides recommend joining a rank 20 guild because of the IL it gives.

    All boon structures should be able to be built. Not being able to build everything creates an artificial problem we have been complaining about forever. Any time a big change comes, like adding movespeed as a guild boon, people then feel they need to waste huge amounts of time and resources or risk losing players.

    Expand the inner stronghold, remove the outer stronghold per guild and make it an alliance-wide zone. So many times you have 1-2 people in each guild's stronghold zone doing their daily heroics, just cut out fluff and make it a single area with a transition into each guild's personal stronghold in the center. This opens up for expanding what could be in the stronghold, maybe even allowing small plots for guildies to create their own mini-home/garden/vendor...something. Having your own vendors in the guild plots lets you sell and buy between just your alliance/guild and can place cheaper pricing knowing it will go towards those you want it to.

  • silente07#2597 silente07 Member Posts: 395 Arc User
    Guilds that are not 20 are struggling to retain players and level. Alliance is full and active, but the lower levels pale to the 15+ level guilds. Feel Liz want the boons and levels. We recruit like crazy, but the turnover is massive in the lower level guild. Heck the 15 is going to be stuck at that level for at least a year. In a gauntlet spot and the ridiculous resources needed for one plot thousands of adventure shards and limited ways to get them without buying.
    The inaction on Strongholds is demoralizing. I don’t want a second or third job. I would like to actually play the game instead of just grinding resources. Next mod when all the players rage quit, we are thinking of mothballing the lower levels because now, what’s the point.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,158 Arc User
    Anyone the lower level guild gets is just looking for a home in a higher guild.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    mynaam said:

    "and if someone wants a particular boon they would have to pick a guild that has it" <--- This right here. People have less loyalty to a guild when they join for just a boon, you see chat littered with people scoffing at players asking in the first instance to join a lvl 20 guild with max boons and it's looked down on as someone who's joining a guild for the wrong reasons, if all max lvl guild halls had all boons people would stay with guilds for the people in it and vibe of the guild which is how it's meant to be, not just for a boon.</p>

    Your argument basically states it will prevent any new guilds from leveling and smaller guilds (non 20) to level. curently you can still have people in sub 20 guild because you do the effort lvl 20 guilds jsut think they are above. if a guild cannot retain people it is because of the guild not the people leaving!
    That's not what my 'argument states'.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • armadeonxarmadeonx Member Posts: 4,952 Arc User
    Guilds have a variety of issues these days and they are side effects of short sighted decisions made by the devs for the Strongholds mod.

    Before Strongholds, guilds were about personalities. You chose one based on their reputation; either endgame, casual, pvp, elitist, sociable etc and personalities played a major role. They were all equal in terms of what they offered as they offered nothing other than a community.

    With the introduction of guild ranks and corresponding boons, suddenly members were expected to work FOR the guild instead of the other way around. A new form of elitism was introduced where a few guilds had maxed boons and these boons were a HUGE stat source, providing appx 40% of a player's stats at that time - so members put up with some ridiculous demands and/or treatment from leadership.

    A few years have passed and now most guilds have maxed boons but the boons themselves have been reduced to such an extent as to be almost irrelevant - apart from a small number of handy exceptions such as mount/movement speed. 3% on power/crit/defence etc isn't worth much and not a reason for being in a guild.

    But even though these boons aren't worth nearly as much these days, the cost of ranking a guild up remains just as expensive as when Alliances came out and changing from one boon structure to another is still very expensive. It's all well & good saying that guilds make choices but when Cryptic move the goal posts by changing what a boon does and how much it gives, that's not a guild's fault.

    Make ranking guilds much cheaper and open up all boons - so guilds can go back to being about personality and not stat points.
    Please Do Not Feed The Trolls

    Xael De Armadeon: DC
    Xane De Armadeon: CW
    Zen De Armadeon: OP
    Zohar De Armadeon: TR
    Chrion De Armadeon: SW
    Gosti Big Belly: GWF
    Barney McRustbucket: GF
    Lt. Thackeray: HR
    Lucius De Armadeon: BD


    Member of Casual Dailies - XBox
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