This has happened to me five times in a row. For some reason players under 30k are able to sneak their way into Lair of the Mad Mage in RADQ. This is really getting irritating as they are too under leveled and underpowered to do this dungeon. Please look into this problem as I am getting tired of having to abandon the instances and waste time waiting for the thirty minute penalty to stop only to go back on again and have another under 30k player to sneak their way in again.
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Note: the reason for editing was to correct misspelling as English is not my native language.
In any way this is clearly a bug in my opinion. Either because players with a too low item level are put into the RADQ or because the requirement for RADQ is wrong.
1. RQ was created to help other players to finish the individual dungeon the "weaker" players choose to run. RQ players are there to "serve" them and have the EXTRA reward for doing so. In the Lomm example, it is 30K+ RADQ players be there to help 25K (non-RADQ) players. It is not 25K players be there as part of the RADQ. The "help" part is the reason why there is RQ. I said many times RQ is a bad idea to do the "helping" part but that was the "prime directive" of the creation of RQ. Without the "helping" part, there would not be RQ.
2. RADQ requirement (30K) is the max requirement of the group of dungeon within RADQ grouping. Individual dungeon requirement within the group can be lower. Other (non-RQDQ) players can queue the individual dungeon directly.
just do that and you'll avoid some headhache.
This was the forum thread where Asterdahlaid out the goals of the Random Queues. The firat goal was to make queues pop faster for those players wanting to run a dungeon of their choice, that is not Random Queue.
"For example, if you have queued for Master of the Hunt even if no one else manually queues for that skirmish, your queue will eventually fire with 4 other players who queued for Random: Skirmish. In that sense, if you queue as an individual the queue you end up with is not entirely random. You may see recently released queues that players are manually running more often than older more obscure queues. However, if you queue with a full party of 5, the queue you arrive at will be truly random. "
If you queue with less than a full party, you are making yourself a resource for the game to get these "Manual Queue" players into the instance they want to play. You aren't the consumer. You are the product.
Additionally, think about RTQ. Becausd of the Demo changes, minimum IL for the queue is 40k. But you will routinely see players less than that in Tiamat. Would you expect that the minimum for Tia be raised to 40k because it is part of RTQ? Now, it may be that the IL requirement for LOMM is too low, but that is a separate matter and even so, there is no reason for it to be raised to match Infernal Citadel so you would still get players less than the RQ requirements.
The important thing though is still, when you enter a RQ with less than a full group, you are telling the game you don't care who you are grouped with If you don't like the way that works out, take the power back and queue with a full group - even if made from LFG in PE. Otherwise again, you are offering yourself as a product or resource for the game to allocate as it sees fit.
The only way to go into a dungeon solo is to go in a private queue, in which case you cannot call for reinforcements, you have to add them manually.