*inspired by the many epic item packs in the game.* I can create my epic feedback pack over here too.
Here are some things in mind I wish can be added to the game. I am an end game player at 63000 ilvl.
[Quality assurance]
- Collector's page update - To include missing items such as Band of Air, chicken mount, Etrien companion from bard's pack.
- Show the potion buff with a different border color instead of hiding it into drop down list.
- If player has disabled visuals of shirt and pants, do not show shirt / pants in armor preview.
- Tooltip : Show 30 minutes instead of 1800 seconds - Though In other mmorpg they do use thousands of seconds to sound intelligent, I see it as lazy programming.
- 10 player raid interface - Show a panel of second team names and roles.
- Increase spawn rate of bounty mobs in Sharandar ep3
- Allow the player to customize health bar colors for roles : e.g. different health bar color for tank
- Companion on zen market - when clicked on "return to category" button, the scrollbar resets and we need to scroll down over and over to view companions at the bottom.
- Mail has been sent messagebox for user to click ok
- Mail outbox : for players to read what has been sent
- New Collector's page of vanity pets - for the rich to collect all
- Update steam store screenshots - some looks old and low polygon.
[Dungeon]
Vault of Sands - maze area
- Healer's mark of divinity will create a message "currently in battle" and unable to enter the next area for 5-10 seconds.
- In the last entrance that looks like a glass panel, the "Press F to enter" text is not showing up to all players immediately.
- Suggestion : Auto teleport in 3 seconds to next area instead of pressing F.
- Ability to invite friends to radq. If someone quits, the team can decide to "find reinforcement" or "convert to private and play with friends".
This is because when a tank left, the system can take really long to find another tank. We can invite a friend who will log into his alt to tank.
[Items]
- New overload tab in wonderous bazar to sell overload enchantments
- Celestial wings = The player stands with wing by default, pressing spacebar to toggle between floating and standing - a good reason to justify the 4000 zen.
[Workshop]
- workshop orders : finish now button - morale discount if progression is over 50%.
- Commission quest - When user click "Sell all" to get commission points, a message "Sell all for X amount of commission?" with a yes / no button. This is useful for user to track the amount of commission he/she have generated for the day.
- Improve on icon look in workshop
- workshop orders : Use lower / higher quality if insufficient material [Yes / No] checkbox.
[Innovation]
- Ability to drop items on ground (e.g. gold) for others to pick up.
- Music Kits - Remix music of areas e.g. Protector's enclave techno - player can buy a music kit from zen store and click to play.
- Dungeon queue - Show Protrait of character below name list
- Loadout change effect e.g. smoke appear for a second - Effects purchasable in zen store.
[Content suggestion]
- Assault of bigbok - a big chicken is attacking a village in neverwinter. Help defeat the big bok
[New Interface]
- Look for group recruit Panel.
Instead of spamming "lf1m tank" player can post a recruit message for 5 mins. the message will disappear when player starts a dungeon or when 5 mins has ended.
Benefits - No more text spam, Multiple channels to join to find the right people, Never miss out old messages, easier to create or join a team.
- 1 more button on potion tray (Button 8). The potion effects overwrite each other. Sometimes the player can drink a Crit potion, other times a defense potion.
[Recruit a friend]
- Recruit a friend pack - If player recruits a friend and the new friend levels to 20 or have spent at least 1000 zen, he/she can get a pack with a 2 seater common companion.
- Friendship Buff - when playing with a friend - 1% increased movement speed if there is a friend in a team (does not stack).
[Bug fix]
Loadout issue - unable to switch loadout when companion's skill is placed in another location in second loadout
Golden Companion skill missing
Comments
I will also add that when you hover over a buff and it says 'click to see more', when you do this it tells you nothing more, no info on what it does etc, just the exact same info you read in the first place with nothing extra. They need to fix this and put detailed information.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Tbh I don't see what the problem is. The time you need to see if your potion buffs are active is out of combat, and at those times there are maybe 3, 4 or 5 icons only there anyway, it's not taking up half the screen, it's taking up a miniscule amount of the screen, do you want a screenshot? Adding them back would not affect anyone in any way. It's not until you enter combat that they start flying across in a wider line and at those times you're supposed to be concentrating on who you're fighting, where you're placed in relation to your party and enemies and what your cooldowns are doing and I can't imagine many people are avidly reading their icons during this stage. It's at rest and out of combat that we need them there to prevent having to dig into the dropdown to see if they're even still working or not. As in waiting for a queue and wanting to know if you need to reapply just before going in. As always in a digital world anything is possible, so if it's so inconvenient to have an extra 3 or so icons there, why don't they just code it so they display while out of combat and as soon as you enter combat they disappear then come back again when everything has calmed down up there and it's back to virtually no icons again.
It's not at all convenient to dig around in hidden drop downs when the alternative was just to look and instantly see if it's still working or not and hover over it to see how long for. The way it is now is a step backwards and bad move. It just makes knowing a simple but important thing even harder. Not convenient in the slightest.
The drop down isn't hidden. It's right under your avatar. Up and down arrows in pink or purple. Click that and a short scroll.
Of course, the argument can also be made that if the list is too long you are using entirely too many buffs.
♩avidly ♪watching♫ their♪ icons♩
♪yu ♩hu ♫yuhuhu♪
♩you may♪ say♩ i'm♫ a♪ gamer♪
♬but i'm♪ ♩not ♪the ♪only ♩one
♪I ♪hope ♫someday ♪you ♪will ♪join us♩
♪Then ♪all ♫icons on♩ screen♪ will be shown♩
[[**the voice of Alinala ChanteClair fades into silence.
After shouldering her lute, she winks at Rockster, then longly bows to the audience letting a facetious smirk appears on her face**]]
A month or two of bug fixes would be nice.