FORWARD: I was directed via link by support to post this in the PC section for Neverwinter so it could get attention. I did, but pointed out that I play on XBox; I was then advised to post it here.
Original Post:
As I'm sure many are aware, for the Masterwork IV quests, you can perform a task too well, and make a +1 version of an item that doesn't count toward quest completion. It seems devs have know about this problem since at least as early as 2018, but '+1 equipment is very different on the back end' and recoding the quest to count either the item and/or the item +1 is a task that, as of yet, has been insurmountable.
While there is an option to revert +1 materials into regular versions of themselves, no such option exists for crafted equipment.
What about this: Add the ability to smelt +1 equipment back down into its rare ingredients, giving players a chance to recraft the item at regular quality?
1
Comments
Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
Your response to my solution was
"Well, I had to suffer, so everyone should have to suffer" like some kind of comic book villian. You said you spent millions of astral diamonds? It sounds like, instead of grinding the content, you bought it out, and the idea of people earning it upsets you. I really would be ashamed to be as selfish, and as short-sighted as you are.
I worked my tail off getting to the point where I could attempt to complete these quests. The idea that I performed them too well so it doesn't count is not how it was meant to function. Per the developers, that isn't how the quests were meant to function, but programming the ability for the game to accept either quality of the item was too difficult of a task. Especially with the next level of Mastercrafting around the corner, this is an idea that could help the content to function as intended: The ability to smelt down the +1 items back into their raw materials and try again. It's not even giving you the Quest item, simply the ability to try again.
You want to gatekeep by keeping the system broken. SAD.
Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC