So to start this off il say im a Pally heal main and got a 36k pre mod 20 pally heal on ps4 maxed out with all t3 gear.
after recent nerfs and buffs to dc and sw pally heals are insanely bad at healing HP.
Shields are all fine, i do not think we need bigger shield or any changes to the shield and find them at a good spot where they are.
but me beeing in tomm at almost 300k (got up 296k) power and still needing 3-5x divine shelters to heal a dps`s HP up to full. is redicules.
Zc and Tomm is doable. Hard to solo heal tomm but thats as intended. but when its harder to heal Lomm then it is to heal Zariel master due to arcturias cacoon and worms constant Aoe attacks and out low healing magnitudes that get split depending on targets healed is to me pretty insane.
a maxed out healer shoudent be struggling to heal something another heal class do while being afk just pressing one Heal over time encounter and look at their teams HP stay full.
Right now there are solo healing zariel going on but only possible as a DC, maybe SW. but the pally simple cant heal enough HP to even heal due heal if the other heal gets Knifes at the wrong time.
As for right now i believe the DC and SW are both in an amazing state, and both give different type of healing gameplay, pallys are great for giving shield. but for 5mans and trials they simple lacking allot of HP healing capability.
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To the OP: there was talk about it, in the end of last year during a stream but i don't know when or if they will actaully change anything
Pally: Heal!
Party: Died. Why u dont heal me?
Pally: I did i give u temp hp.