Just take us back to mod 15 (vote to agree r disagree)

We forgive you, you will be fresh and make A LOT of ppl happy!

Comments

  • arazith07
    arazith07 Member, NW M9 Playtest Posts: 1,423 Arc User
    I disagree.

    I did not enjoy killing end game bosses in 10 seconds. (Not to mention I hated Acquisition Incorporated).
  • jules#6770
    jules#6770 Member Posts: 708 Arc User
    Old NW, take away Lifesteal and Powersharing. Add dungeon.

    (Some people will say.. give us early NW! I don't care about that, but old CN would be nice.)
    - bye bye -
  • tgwolf
    tgwolf Member Posts: 497 Arc User
    Yeah.. No.

    This is and continues to be a massive improvement to Neverwinter and I hope it allows them to make further improvements with less difficulty going forward.

    More than anything I want to see Bosses with Mechanics that punish brute force become the standard.

    Sure let brute force be possible... (DPS check bosses are also a thing) but make doing so less desirable as an option.

    Doing the fight with mechanics - around 5 minutes.
    Brute forcing the fight and ignoring the mechanics - 15-20 minutes.

    There is so much room for making bosses far more interesting.
  • plasticbat
    plasticbat Member, NW M9 Playtest Posts: 10,418 Arc User
    edited January 2021
    Disagree. I expect most in here will disagree. For those who agrees, they probably left the game already.
    The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will.
  • rickcase276
    rickcase276 Member, NW M9 Playtest Posts: 1,399 Arc User
    Even if they could take us back to what was in mod15, which I doubt that they could, I would not want it either.
  • drago#3250
    drago#3250 Member Posts: 190 Arc User
    FFA > old MMO style (paper, rock, scissors)
  • kozi001
    kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited January 2021
    The rotation indeed was more complicated at level 70. Lot more encounter usage than at-will.
    I miss that.

    Also the class builds should have a little more options imho.
  • malakay#8027
    malakay#8027 Member Posts: 19 Arc User
    the class builds were amazing
  • liadan1984#8734
    liadan1984#8734 Member Posts: 275 Arc User
    edited January 2021
    There are some things about pre mod 16 that I miss, mostly being able to buff/debuff.
    But, as a cleric, I'm enjoying being able to run as a healer or as a DPS, rather than ALWAYS being stuck in that healer role for random queues.

    No, lets not go back, lets continue moving forward.

    *edit for spelling*