Just take us back to mod 15 (vote to agree r disagree)

malakay#8027
Member Posts: 19 Arc User
We forgive you, you will be fresh and make A LOT of ppl happy!
6
Comments
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I disagree.
I did not enjoy killing end game bosses in 10 seconds. (Not to mention I hated Acquisition Incorporated).0 -
Old NW, take away Lifesteal and Powersharing. Add dungeon.
(Some people will say.. give us early NW! I don't care about that, but old CN would be nice.)- bye bye -1 -
Yeah.. No.
This is and continues to be a massive improvement to Neverwinter and I hope it allows them to make further improvements with less difficulty going forward.
More than anything I want to see Bosses with Mechanics that punish brute force become the standard.
Sure let brute force be possible... (DPS check bosses are also a thing) but make doing so less desirable as an option.
Doing the fight with mechanics - around 5 minutes.
Brute forcing the fight and ignoring the mechanics - 15-20 minutes.
There is so much room for making bosses far more interesting.1 -
Disagree. I expect most in here will disagree. For those who agrees, they probably left the game already.The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will.1
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Even if they could take us back to what was in mod15, which I doubt that they could, I would not want it either.0
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FFA > old MMO style (paper, rock, scissors)1
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The rotation indeed was more complicated at level 70. Lot more encounter usage than at-will.
I miss that.
Also the class builds should have a little more options imho.4 -
the class builds were amazing2
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There are some things about pre mod 16 that I miss, mostly being able to buff/debuff.
But, as a cleric, I'm enjoying being able to run as a healer or as a DPS, rather than ALWAYS being stuck in that healer role for random queues.
No, lets not go back, lets continue moving forward.
*edit for spelling*0
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