Hi Guys/Devs/Chris
Can you please at least just investigate the following:
Certain classes are really under performing in PVP and as a result PVE as well and do not even function as the class should
Wizard - very little control (cc) is applied through most cc spells , why is this ? there are so few wizards now in pvp because of this and even in pve wizard cc used to be great support in dungeons etc ..
Whisperknife Rogue - a 22k item lvl whisperknife rogue can melt through any class defense even BIS(30k +) paladin or fighter stacking 100k defense and 600k HP ? how is this allowed and how does this make sense ?
Fighter - Shield (Guard): almost useless in PVP as one or two encounters from any similar item lvl player or less will deplete the shield which leaves fighter vulnerable and no chance to defend the 700k daily that follows .. this does not make sense and is completely broken as shield is only defense a fighter has (or should have) as fighter cant dodge or teleport to avoid damage etc , therefor so many Fighters now in pvp and most players tht played Fighters are playing low item lvl whisperknife rogues which are completely OP in pvp atm nevermind the BIS geared ones .. no class has any chance ! pls look into this
Paladin - DPS path not viable in PVE/PVP at all...can you at least give this another pass and rework as there are almost no paladins in pvp atm
i really feel with some minor but important changes to classes like cw (increase cc) rogue (Whisperknife path completely OP atm) fighter (Shield needs rework) & paladin (require dps option) .. pvp will be closer to balance than ever before ..
Would really appreciate some feedback
Kind Regards
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Comments
Another pass won't change that.