It is a minor inconvenience, but sometimes when trying to enter the Hell Pit my character will see the second gate rise and try to move out into the arena and be caught so that isn't possible. The arena event doesn't start either. At that point, I just kill myself and start back at the fire.
On a positive note, I have only been separated from my companion once this event cycle. Last time, it was always getting trapped and needing to be resummoned. So, that is good!
I've been enjoying the heck out of the Hell Pit, even if (for me) it is very challenging.
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Don't walk right into the gate, just get close enough to trigger the door and you won't get stuck anymore.
Believer in SMASH
Fairplay,no bots , no bugs, and play well
https://www.youtube.com/channel/UCnN0Yofs-Scv1nd8U_bSYLA/featured
1. the event started except the mob did not aware of my existence and did not come to get me. The hit from the sky kept coming, hitting me, prone me. However, that did not hurt me a bit (for HP point of view). I wish it would kill me.
2. I did not get close to the 2nd gate when it was opening. I was trapped outside of the gate when I first step to the arena.
3. I waited for the timer to be 0 to see what would happened. Well, I still stuck.
4. I "switch to another character" and came back to start that round again.
use /stuck to get out of those.... sticky situations...
Co-Guild Leader
Ghost Templars L20
Alliance: Tyrs Paladium
Main: Cleric (Heals|DPS)
Alt: Warlock