You really need to do something to reduce the number of calls for SE Invites in zone chat. It's turning into a spamfest. I see players stating to spam SE inv calls when they are still fighting the fortress commander in their current SE. It's ridiculous.
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Jade - Cleric - Healer Main - The Freak Core - Xbone
Magnus - Fighter - Tank for queues - The Freak Core - Xbone
Loverboy - Ranger - Alt - 9 3/4 Unbuffed - Xbone
Nomnomnommm - Wizard - Alt - Droppin Crits on Fools - Xbone
I Am The Wall - Paladin - Alt - Droppin Crits on Fools - Xbone
Xeros - Rogue - Alt - 9 3/4 Unbuffed - Xbone
RIP bad name - Warlock - Alt - 9 3/4 Unbuffed - Xbone
Bardholomew - Bard - Alt - 9 3/4 Unbuffed - Xbone
Sirona - Cleric - Alt - 9 3/4 Unbuffed - Xbone
Jade - DC - Shadows of Gauntlgrym - PC
The solution to stop all those pleads for invite is easy - allow players to transfer without an invite. As there is a hard-cap on amount of players on the map anyway, it would be a step to a more user-friendly interface without much of a strain on the system. ...but that seems too easy and straightforward.
So, the answer is in the end simple: It is an intentional design. You can question it, sure - but as no-one touched it up till now, it will probably never be changed.