Help, I just can't fathom the rational behind why healers are treated differently, requiring a significantly and seemingly disproportionately high Critical Strike rating to Power rating ratio if they are to reach the Critical Chance cap of 50%. Seems much too arbitrary, and I'm confused.
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Accuracy and Armor Pen are very important for DPS and tanks.
All of the above is useless for heals.
They probably "transferred" the stat burden to be all on Crit when healing to keep an "offensive stat progression ladder" for healers too.