Hello, I recently tried to complete the first day of tales on my Ranger I completed the dungeon right at reset and rushed to turn in the quest. The reset happened before I could turn in the quest. Later on I joined a group with my friends to do the second tales dungeon and it would not let us in. It was telling me to complete the quest”Tell A Story” so I left the group and they went on without me. Pls help me I really want the artifacts for my ranger I’ve missed out on the tokens everyday since release please help I tried to put in a ticket and they sent me here I have no where to go my only idea is to wait until the first days dungeon comes back around to turn in quest but I will miss out on token until then
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you still get no extra-time or extra-lives on this instance, so its impossible to do more than 3 runs, just as last time as Tales of Old were up.
Its no viable this way, please do something about this or remove this instance from tales of old.
Yours J
Do you all purposely try to p1ss off your customer base with this shoddiness?
CUSTOMER SERVICE...LEARN IT!
- in umbra igitur pugnabimus!
- dungeon resets mid run and you're screwed, no coins
- after finishing run the end portal doesn't come up even after speaking with the npc, no coins
- at the start of dungeon run you just fall through the map for ages, with some luck you might get back to the map and join the run
- after killing finals boss you can't exit the map, maybe has something to do with dungeon reset
-did I miss something...
1. Dread Vault only occasionally spawns a single power up at the beginning of the dungeon. No other power ups are available throughout the entire dungeon, and while I’m sure there may be a few out there, no group has successfully completed a 5-Tale run.
2. Blue screens & server failures will completely kick a team member out of the dungeon, unless they are magically able to load back in within 10-20 sec. Random queues generally allow players back in, even if they’ve blue screened (a common problem that has resurfaced), and while ME’s do kick players, it has a much longer time before ejection (~60 sec)
3. Random dungeon ejections for no discernible cause. This happened approximately half a dozen times, and I’ve run it with several different groups trying to help them cap out.
4. Having an unressurected death on the board upon dungeon completion can cause the team to lose TWO lives: the first when the team member dies during the final boss fight and the second when the party spawns into Nipsy’s transition instance.
5. If a party member dies on the final boss of the final run and either resurrects too late or releases from the death, THE ENTIRE PARTY does not receive credit for the run. Resurrecting after the final boss completes will cause the fallen party member to resurrect within the empty dungeon with no means to return to leave. They have no way to teleport to meet the rest of the party with Nipsey & must use a signpost (or teleport scroll) to exit the instance (or abandon the instance, but the players I’m discussing here all had the VIP signpost). All dungeons but the Dragon will end before any of the boss drops (seals, gear, etc) can be collected, and if the party clicks on the cube in the dragon dungeon before the fallen party member resurrects, the same thing happens.
6. The scoreboard with deaths & time in dungeon only shows up for the dragon dungeon. The other dungeons do not display both time AND lives remaining. If you were cutting the run close because of a weaker party member, e.g., you would need accurate information to decide whether to continue the run.
7. Death sometimes spawns you back at the very first campfire in the dungeon.
I will likely refuse to run this event again unless many of these game-breaking issues have been resolved. I didn’t want to run it as much as I have, but I try to help our guildies whenever they ask because (IMHO) that is why one joins a guild in the first place. As I mentioned in a previous post, there were several groups of very determined, hard-working people that had heart-braking losses because the game basically cheated them. They deserved better than that.
7. You do NOT want to be in the dungeon when the dungeon changes for the day. You do not get any credit for any of the runs you completed prior to the reset.