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Leaderboard logic is unfair ...

pantha7pantha7 Member Posts: 149 Arc User
edited October 2019 in PvP Discussion
One loss in pvp dom and you drop by one page... ? SRSLY ?
Leaderboard position has to be defined by kills and assists because that's what makes someone a good player in pvp ... not wins or losses
why a good player spawned with low pugs that fighting so hard with many kills and assists has to be dropped one page or two pages in leaderboard because pugs didn't know how to play.... laaameeeeeee .. devs ..lameeee.....
I demand my 20 battle trophies that devs stole from me because of this unacceptable leaderboard logic !

Comments

  • gonzakotwigonzakotwi Member Posts: 267 Arc User
    Yup, pretty much your Rank depends on the 4 pugs you get.
    They could have done the battle thropies thing earnable with each win or something instead of a monthly reward. That way no one would complain that much about bad players but well...
  • alj0schaalj0scha Member, NW M9 Playtest Posts: 16 Arc User
    your ranking depends alot of the player's elo you fight. and the higher your intransparent elo is, the worse your pugs are that you get in a team. so basically you also get punished for getting a high elo. its a mess at both ends.
  • gweddrygweddry Member, NW M9 Playtest Posts: 278 Arc User
    Wish elo was made visible. Would help with understanding the times where you win 5 matches in a row and don't move a spot. And as was mentioned before, leaderboard standing means nothing apart from perhaps luck, always has.
  • gonzakotwigonzakotwi Member Posts: 267 Arc User
    gweddry said:

    Wish elo was made visible. Would help with understanding the times where you win 5 matches in a row and don't move a spot. And as was mentioned before, leaderboard standing means nothing apart from perhaps luck, always has.

    But now it is more impactful because it's tied to the final reward
  • ashbury#6333 ashbury Member Posts: 66 Arc User
    Does healing and damage taken not count for anything?
  • gonzakotwigonzakotwi Member Posts: 267 Arc User

    Does healing and damage taken not count for anything?

    nope
  • xavior44xavior44 Member Posts: 153 Arc User
    Its purely based off your win/loss ratio.. Wins / Losses... They need to implement at LEAST 20k Item level minimum to pvp this will solve two issues

    A. The complete imbalance of teams( at least you will have a fighting chance)
    B. The stupid BOTS running around and people using no-name characters to rig pvp matches
  • kalina311kalina311 Member, NW M9 Playtest Posts: 2,082 Arc User
    edited October 2019
    if its win / loses only why are there people on page one with just as many losses as wins?
    but played a HAMSTER ton of matches sucking the elo out of pugs that play a few times and never again
    if you play people that only play a few times or once your elo and page go up way more cause you get more
    elo "points/page movement " for lack of a better word from players that played fewer matches and have more to share / give up at that point

    also you cant move up pages much at a certain point unless you face players that are higher up on the leader board then you and beat them/ or they are on your team and you beat other high ranked people .. and since certain players east / wast Europe etc play at certain times during the day / night some of them you will never ever meet/beat to steal/earn some of their elo / ranking value and unless you are varying your match times to play all the pool of players you wont move up at a certain point

    also the leaderboard when you look at your position only shows people that have played 5 or more matches
    but if you go to sort the category by kill death etc you will see that there are in fact more leader board pages of people that played less then 5 matches that also shared thier elo and ranking pool with higher level pvp people and then quit playing

    so dropping a page or 2 when you lose a match might be a smaller fraction drop in % ranking then you thought / complained about ..and on a good note there were more pvp leaderboard pages then you thought and there are people way worse then you
    Post edited by kalina311 on
  • trgluestickztrgluestickz Member Posts: 1,144 Arc User
    edited October 2019
    pantha7 said:

    One loss in pvp dom and you drop by one page... ? SRSLY ?
    Leaderboard position has to be defined by kills and assists because that's what makes someone a good player in pvp ... not wins or losses
    why a good player spawned with low pugs that fighting so hard with many kills and assists has to be dropped one page or two pages in leaderboard because pugs didn't know how to play.... laaameeeeeee .. devs ..lameeee.....
    I demand my 20 battle trophies that devs stole from me because of this unacceptable leaderboard logic !

    The leaderboard absolutely should not prioritize kills/assists over wins/losses. That encourages bad gameplay habits like chasing after kills off node and constantly abandoning nodes to aviod dieing. Players that play this way have been a major source of frustration for as long as PVP has been around for, they don't try hard to win and pretty much ignore teamplay mechanics, this shouldn't be encouraged in a team vs team game.

    I'll also mention that getting an artificially high K/D ratio is very easy and K/D often isn't a good measure of skill. Just build tanky and abuse the latest busted items and you can get very few deaths with very little effort.

    Kill to death ratio also tends to be easier to do well at for dps roles, its not a support role friendly measurement, unlike win to loss ratio.

    --------------

    That said, there is certainly room for improvement for how the leaderboard calculates your placement/rank. Its definitely flawed. The rewards criteria could also be improved. As one example the best rewards could go to the best players for each class instead of being simply whoever scores highest on the board. This would remove the impact class imbalances have on your ability to compete for rewards.
    --
    PVP Rogue,
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