It seems there is a mistake happened with adding stat to gems. (rank 15)
Radiant gives 2600 stat overall
Brutal gives 2640 stat overall = 1 % more stats
Black Ice gives 2880 stats overall thats 10 % more stats
If you do it correctly should it not be like:
double stats gives 5 % more stats
and triple ones give 10 % more stats.
It would be nice to see an update on Brutals (and other double stats gems) - and Power and crit needs not to be the same
to be in line with black Ice it should be:
Power
2048
Crit
682
would you please look after double stat gems? ty.
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Comments
You want to max a stat => Single stat enchant
You want to add to 1 stat, but still get a 2nd stat => Double stats
You want more stats => Triple stats enchants
That's pretty logical like this, and it gives you a choice on how to build characters.
https://neverwinter.gamepedia.com/Enchantment
If that is the case than the dual stat enchantment (brutal) is already 10% more states and the triple stat enchantment (black ice) is 20% more.
brutal gives only 1320 while black ice gives 1440
2400 x 10% = 2640.
Power = 50% of 2640 = 1320
Crit = 50% of 2640 = 1320
Black Ice
2400 x 20% = 2880
Power = 50% of 2880 = 1440
Stat2 = 25% of 2880 =720
Stat3 = 25% of 2880 = 720
That makes perfect sense to me. The difference is the 10% and 20% extra.
someone who need power? buys radiant - someone who needs crit? buys azure.
Telll me who NOW prefers brutals over something else.
Its completly wrong.
A 3 stat gems should not have 1 stat higher than a 2 stat gems.
Brutal gets only viewable again if power is raised to 1980 and crit is 660.
The main Prob is: crit is capped by 50 % NOONE really NOONE needs extra crits......
I
Before mod 16, everybody did. Mod 23? Who knows what will be needed.
There is nothing wrong with it. I have tons of brutal and azure too.
If you want both Power and Crit. 2 Brutal is better than one radiant and one Azure.
If you don't need extra crit, why do you use Brutal at all?
Yes, brutal is not needed since mod 16 landed. There are many other enchant people does not want too.
Hence, don't use it. Use something else that is useful to you.
Who would use anything else other than radiant for the offense slot when they reach cap?
Why do one use black ice when crit and accuracy hit capped?
That is why my high rank Brutals are in the bank and lower rank radiant is equipped.
That is kind of known fact for months and that is why one could exchange enchant for another one (account bound though) in the early stage of mod 16.
Because over the years I upgraded them on several toons?
It was a real bad and not needed change cap crit at 50 % when there is a stat like crit resist.
This is one of the reasons many players left - all they did is useless now. Your grind over years all gone.
Get a new lvl 80 char some cheap radiants 10 or 11 and you are outperforming easily a player who played this game for years.
And no you can´t trade brutals for radiants. And even if you could its a bad trade because you trade a unbound item for a bound one - just no!
what the future brings?
Maybe now that everyone bought radiant - make them useless in next mod?
As I said, I have many Brutal + Azure. I have 6 main characters and all of them used Brutal and Azure.
And this has nothing to do with how the stat ratio be distributed in single, double and triple slot.
That stat distribution was not changed. Or, help you in this case anyway.
Your issue is about the game was changed and it is not about the part that was not changed (the stat ratio distribution in single, double and triple slot enchantment).