There seems to be a hit and miss approach to what encounters or mobs may or may not complete parts of this wonderful questline. The weekly in Lonelywood during the SKT week - doesn't count at all whereas the same type in Bryn & Cold Run do?
This week the epic in Icewind / Dwarven - seems only Remoraz / Beholder counts but they don't appear to spawn with any pre-determined frequency (like Black Ice Domination for instance). Other BHE's don't count towards the quest either and that is just causing more confusion.
Thanks
Black
2
Comments
In game people kept telling me "there is no Epic Heroic in Dwarven Valley"
Pffft
Purple Knight ---> scoundrel TR
Surya Namaskar ---> strong GWF
Golia ---> fair GF
Nausicaa ---> dark SW
Pallyda ---> growing up OP
devs, it seem you broke more than it got fixed.
i recommended overhaul each campaign code menu and scripting, there might be almost ideniitical codes for icewind and barovia, and when we enter, seem the code read as that or this, and may have got bugged.
my concept of coding for campaign, example, Icewind, so i would type IWbbw1cr (creature) and bb for barbarian warrior, and IWbbc2cr as barbarian cleric. something that should have ID tags for each creatures, items, or consumables.
and check the scriptings
that something i used for indoors/outdoors and zone to zone for my NWN1 and NWN2 player made adventures, i have no trouble creating it, but i have hard time with +CC scriptings for NPC interactions and trigger event.
problem is, more you patched, it may get override one or more codes broke, each patch added it like having to sew in small cloth to cover a hole and then you have many color patches on a pair of jeans. then you have legacy of layers over layers. it just time to clean up so you can read and idenified, reason why former programmer left for other jobs and when you have newer member and may had put new code and not knowing there are code already exist in different part, then you have conflict and overrided. it is about 6 yrs old.
other game programmers who work with eq2 and it is very big game that run since 2004/2005 released, codings are huge and lot of ID tags, work hard to make less buggy contents.
We are investigating this issue, and will escalate it to the dev team. Thanks for your feedbacks!
Regards,
EU Community Manager @ Gearbox Publishing
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https://www.arcgames.com/en/forums/neverwinter#/discussion/comment/13111766
Thanks
Black