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Marauders still bugged - failing at non-happening goods delivery

poisoncloudpoisoncloud Member Posts: 489 Arc User
As above. The patch notes claim it's fixed, but, duh, it isn't.

Comments

  • deaddregerdeaddreger Member Posts: 49 Arc User
    I just tried it in my SH, and it was functioning. I didn't try to complete it but the goods were delivered and the mobs did start attacking.

    Unfortunately, I have a horrible FPS drop the second this event starts and can't really move or do much of anything. So, it's still unplayable for me as my main. My other characters do not suffer from this problem, and my graphics are set the same across all my characters so... , just another straw for the camel's back I suppose.
    WAI - Neverwinter fools!!!!!!
  • nic1985nic1985 Member, NW M9 Playtest Posts: 416 Arc User
    6.10.19 , 7:35pm PST.

    [Error] "Stronghold Marauders" failed.

    Many try to activate SH Mar on various SH guild, all got [Error] "Stronghold Marauders" failed.

    Please fix.

    L.

  • rifter1969rifter1969 Member, NW M9 Playtest Posts: 516 Arc User
    My alliance attempted to run Marauders this past Saturday evening, as it is one of our alliance "events"
    Same thing, the yellow light fountains appear, but no supplies are delivered, and we get a message that it failed.
    Also, it prevents the wizard from appearing to allow you to initiate a dragon event for the SH.

    We had to move to another SH in the alliance to do that.
  • blackmagidblackmagid Member, NW M9 Playtest Posts: 111 Arc User
    Just to throw a spanner in the works - a guild within our alliance started marauders - it seemed to work but whilst we were still battling against a catapult from the first spawn (2nd wave) - the next wave were incoming (3rd wave). Seems some timings are off somehow? We managed to complete and get rewards but clearly something is amiss with timings.

    Thanks
    Black
  • wemerywemery Member Posts: 190 Arc User

    As above. The patch notes claim it's fixed, but, duh, it isn't.

    ya broke again :(

  • poisoncloudpoisoncloud Member Posts: 489 Arc User
    It seems the marauders are still erratic, they mostly spawn - but sometimes not, go figure why.
    Plus, catapults have either too high hp or dmg resistance, it takes ages to take one down with several people.
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