Was this an oversight? You increased group content difficulty but then allow skirmishes to get formed with any random group composition? This includes manycoin's bank heist btw.
Also while on the subject of skirmishes remove illusionist's gambit from the rotation completely. Does anyone enjoy it? The only reason it is even acceptable is that a 10s failure still counts for the stronghold daily random queue quest. Just pull it out of the rotation and only allow people to private queue for it.
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