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So I’m on Xbox, and I’m wondering what bonus’ you guys are running for mod 16...2x gladiators guile? Maybe some healing ones?

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  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,150 Arc User
    Doubling up any insignia bonus is a waste of resources. Return isn't worth it.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • obsidiancran3obsidiancran3 Member Posts: 1,823 Arc User
    > @greywynd said:
    > Doubling up any insignia bonus is a waste of resources. Return isn't worth it.

    It is if the other bonuses are worthless. Better to eek a small gain out for slotting insignia than get nothing for it.
    Obsidian Moonlight - Paladin
    Obsidian Oath - Warlock
    A whole lot of other Obsidian toons as well.
  • agilestoagilesto Member Posts: 516 Arc User
    As for myself, Gladiator's Guile and 4x healing insignia bonus, since I find the offensive insignia bonus to not be worth it (since I'm already capped on stats and that now insignia bonus give raw stats). When solo I change one healing for Wanderer's Fortune.

    For healing ones I use Barbarian's Revelry (a must), Oppressor's Retrieve (also good since now every mob and their mother have a stun), Champion's Return and Survivor's Blessing
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    > @greywynd said:
    > Doubling up any insignia bonus is a waste of resources. Return isn't worth it.

    Yeah I figured since the dps bonus’ aren’t great and movement is also dog <font color="orange">HAMSTER</font>, that people might double up on gladiators (even though we all know about diminishing returns on double bonus’)
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    > @agilesto said:
    > As for myself, Gladiator's Guile and 4x healing insignia bonus, since I find the offensive insignia bonus to not be worth it (since I'm already capped on stats and that now insignia bonus give raw stats). When solo I change one healing for Wanderer's Fortune.
    >
    > For healing ones I use Barbarian's Revelry (a must), Oppressor's Retrieve (also good since now every mob and their mother have a stun), Champion's Return and Survivor's Blessing


    Thank you, yeah I think I’m going to slot gladiators, barbarians revelry, probably wanderers and two other healing ones
  • cheerz4beerzcheerz4beerz Member Posts: 63 Arc User
    Wanderer's fortune + 4 anything else. They are all pretty insignificant.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    The two best healing bonuses (heal on crit and deflect) are great. I like Wanderer's for solo play....the rest is not so significant.
    Hoping for improvements...
  • cdnbisoncdnbison Member, NW M9 Playtest Posts: 806 Arc User
    Personally, I'm running Wanderer's Fortune (RP), Gladiator's Guile (stamina regen), Barbarian's Revelry (heal on crit), Oppressor's Repreive (heal when controlled), and Survivor's Blessing (heal on deflect).

    Once your stats are mostly capped, the bonuses that add stats lose most of their value - 98k critical strike is still a 50% chance, just like 68k, so might as well go for something that will continue to help to your toon.
  • finmakinfinmakin Member Posts: 456 Arc User

    So I’m on Xbox, and I’m wondering what bonus’ you guys are running for mod 16...2x gladiators guile? Maybe some healing ones?

    It all depends on what class / role youre playing..
    I use (as Tank) this combination.

    Opressor Retrieve
    Knight Rebuke x2
    Champions Return
    Survivors Blessing

    I also use Shadow Demon / Gas Spore combo for 30% Stamina regen increase


    Ogguk The Beholder… Justicar Paladin Tank/ Healer
  • lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    Knight Rebuke ??
  • finmakinfinmakin Member Posts: 456 Arc User
    Ogguk The Beholder… Justicar Paladin Tank/ Healer
  • reefriednunt#3177 reefriednunt Member Posts: 246 Arc User
    > @finmakin said:
    > So I’m on Xbox, and I’m wondering what bonus’ you guys are running for mod 16...2x gladiators guile? Maybe some healing ones?
    >
    > It all depends on what class / role youre playing..
    > I use (as Tank) this combination.
    >
    > Opressor Retrieve
    > Knight Rebuke x2
    > Champions Return
    > Survivors Blessing
    >
    > I also use Shadow Demon / Gas Spore combo for 30% Stamina regen increase


    I play dps, but I’m curious to what any class finds the most useful in M16
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