for me i still log on because i love my cleric, i think she is cute and i like to dress her up.
i used to buy zen but unless they add some new vanity hairstyles i won't be doing that anymore
as far as doing content....well that died with module 15.....don't expect that to change anytime soon since its became obvious the focus is on getting new players into the game and giving elites that uber challenge they so desperately needed, while leaving the majority of us doing our "3 ME's" then logging off
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I will say however that I do feel hopeful that the game is going to get turned around. I see the devs are trying to respond to the mess that is Mod 16. It's just taking them a good while to fix it.
So I'll keep logging in daily to see where this grand experiment goes. And keep my purse strings firmly shut until I feel like the game is once again fun to play.
I am still scratching my head about how this went live. As a life long gamer, I have never seen anything g this bad ever be launched.
I mostly read the the forums out of bizarre fascination to see how this is fixed.
I understand and embrace difficult content. But the content they created is just broke. And worse, they scaled the difficulty but not the loot. So weird.
I took five toons through the mod 16 campaign. They all have full R13 double and triple stat enchants, and are already capped all offensive stats and most defensive stats. I don't see the point to grind MEs and get gear that makes the enchants useless.
And RQ? I did a few RLQ. Even MotH and DL takes around 10 minutes. No more RQ for me.
Until then have fun.
Strife the Sentinel 70 op
Strife the Savior 70 dc
Strife the Slayer 70 gwf
Strife the Shield 70 gf
Strife the Shank 70 hr
Master
Lords of Contempt
Neverwinter ps4
One thing I am also baffled by is the point you make about scaling difficulty and not rewards. Perhaps another thread really delves into this, but I simply cannot understand making the loot system comprised mainly of endless green refining stones, virtually no gear, and no variety. When a DnD game loses sight of the fact that random rewards (with a chance for good and interesting drops) is a major draw, you have to scratch your head. The bottom line however, is that if you are going to make things harder, then the loot should correspond to the effort. If you are unwilling to do this, then you do not scale; it's simple.
Yeah my thoughts exactly, I truly loved the art style of this game but after years of asking for a simple option that EVERY Game of this sort gives its players I gave up even caring. Being able to actually see the characters we create carry out actions in the fantasy world of video games is ultimately first and foremost for me. Not giving consoles the option to play a game free of this useless screen mess is a sure sign that this game company is not designing a game I can ever enjoy
Strife the Sentinel 70 op
Strife the Savior 70 dc
Strife the Slayer 70 gwf
Strife the Shield 70 gf
Strife the Shank 70 hr
Master
Lords of Contempt
Neverwinter ps4
I know it might sound silly but the resent dev streams blunder with the watcher set. Instead of admitting that the set was not obtainable because of a bug they throw out that its an Easter egg or a mystery to be solved, a puzzle. Turns out it was all a lie but it doesn't stop there. The community manager said in the previous dev stream that we would get a clue from her this week during the stream about the watcher set puzzle. No mention of it because it clearly was a lie.
I went to the preview server to test out the changes to the enchantments but the result is nothing new. Since my character is already capped on stats the double stat gain on my enchantments gives me a total of 3k more power and that's it. All the other stats are nullified by scaling so it wouldn't matter if they tripled the stats on the enchantments.
This next patch is purely a placebo patch. They are working purely off placation of the players now, willing to blatantly lie. If they are willing to do that, what prevents them from nerfing power when players start stacking radiant enchants to get 200k power? Rendering the double enchant "solution" as meaningless.
I'm just done.
I have zero interest, beyond reading the forums, I will stop posting soon, just like I did when I took a year break last time.
Ive downloaded a bunch of games, but most modern mmos are pretty trash.
Frankly having more fun playing some old namco bandai games with the kids, then playing any current mmo lately.
Around 6 weeks of doing the ME's and have gotten a few alabaster shields but still no main why is that? Who wants to have to login everyday to do what in game is referred to as "the daily disappointment quests" day after day for a month and a half and still not get the drop they need? When should we expect it to drop ? Maybe day before next mod kills off more of the original game.