Would you be willing to add a "physical" or "magical" notation to the at-wills encounters, and dailies to indicate which bonus from the abilities would apply. There are some abilities that seem like either or both might apply. It's frustrating to plan a character if there is no idea which bonuses will affect which abilities.
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I've played this game for a few years and I have no idea what the advanced combat tracker is. The only one I'm aware of is option to enable combat results in the chat window. But that's not very helpful. You'd have to use the encounters in combat before increasing your abilities (str/int) when leveling. Simple verbiage in the tool tip would solve it. To me, it isn't intuitive that a clerics daily, encounter, and at wills would all be physical. Most of the encounters seem as if they'd be magical. The assignment of damage types doesn't seem logical.
On the subject, I think it would help if the tool tip for companions being bought in the auction house would indicate which types they are (ie Augment/mystical, etc...). The whole interface seems rushed and uninformative.