Human is the worst race now, needs some beefing up. It gets less attribute points than other classes, and only gets 2 traits where every other class gets 3, not a good one at that either. Bonus stat trait is insignificantly small. It comes out as 0,3% increase to stats currently, and will go down more into irrelevance as we acquire better gear in the future. This was previously compensated by having extra feat points, but that doesn't exist anymore. A percentage based increase would help it stay relevant in the future.
Halfling got nerfed? Why? It wasn't a good choice for most classes before. Its Nimble Reaction used to give 3% deflect. Now it gives 1500 deflect which translates to 1.5% deflect chance, and that only if you're not already capped on stats. If you are, it's useless. Again having it percentage based would be useful.
Half Elf's Dilletante doesn't work, or at least doesn't show up in character creator where you need to pick an attribute to increase.
human definitely isn't worst , the problem is much worse if you look at raw numbers calculated for 21,7k ilvl rogue assuming all bonuses working and ignoring minor defensive /regen/control resist bonuses dps gain per race is dragonborn 3,596% halforc 1,49% human 0,75% (1,33% if you make full use of rating bonus) dwarf 0,59% sunelf 0,52% halfelf 0,35% halfling 0,26% drow 0,26%
races never made huge difference ... but less than 1% ? so yeah dragonborn is best as always (alot more ahead this mod) but did everything else shrink just to cosmetic preference? why we even have race bonuses if its 0,3% .... 0,262% ....
yes those numbers differ between classes and gear .. but unless someone pick dragonborn for the (small but least bad) 3,6% dmg bonus its just cosmetic choice
Comments
dps gain per race is
dragonborn 3,596%
halforc 1,49%
human 0,75% (1,33% if you make full use of rating bonus)
dwarf 0,59%
sunelf 0,52%
halfelf 0,35%
halfling 0,26%
drow 0,26%
races never made huge difference ... but less than 1% ? so yeah dragonborn is best as always (alot more ahead this mod) but did everything else shrink just to cosmetic preference?
why we even have race bonuses if its 0,3% .... 0,262% ....
yes those numbers differ between classes and gear .. but unless someone pick dragonborn for the (small but least bad) 3,6% dmg bonus its just cosmetic choice