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Kill Arcturia L75 Undermountain was finally reason to >>>>

axyremaxyrem Member Posts: 41 Arc User
simply delete Neverwinter of my Computer.

I had enough patience with all the scaling and the inbalance of fights but this is simply to much....

A Solo L75 Boss that kills a L80 16k Item Level Warlock (205k HP) with his stupid Beams in a few seconds....

Stunned, Freezed what all......

I am done until this game is really balanced again and scaling works as it should...

I really tried to hard to play MOD 16 but i am out of patience.

Dear Developers and Forum MODs please do something to get our old Neverwinter back....

Its as if you took a loved one of me .... its almost the same pain.....

Comments

  • empalasempalas Member, NW M9 Playtest Posts: 804 Arc User
    Pretty much the same problem for my ranger. Second beam and I'm toast.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    axyrem said:


    A Solo L75 Boss that kills a L80 16k Item Level Warlock (205k HP) with his stupid Beams in a few seconds....

    Ah, yes. That's the issue with leveling up to fast. You see, you get punished for progressing - did you maybe have your guild XP boon turned on or something? You see, you are supposed to be level 75 for that fight, and if you are not, then you get scaled down....way down.

    Having said that, though, this is the single hardest fight in Undermountain, and some people prefer to team up for that. It is possible to handle her ... just gets a bit tricky and you have to make sure your stats are good, you are using optimal powers and have every temporary buff you can use.

    Hoping for improvements...
  • axyremaxyrem Member Posts: 41 Arc User
    adinosii said:

    axyrem said:


    A Solo L75 Boss that kills a L80 16k Item Level Warlock (205k HP) with his stupid Beams in a few seconds....

    Ah, yes. That's the issue with leveling up to fast. You see, you get punished for progressing - did you maybe have your guild XP boon turned on or something? You see, you are supposed to be level 75 for that fight, and if you are not, then you get scaled down....way down.

    Having said that, though, this is the single hardest fight in Undermountain, and some people prefer to team up for that. It is possible to handle her ... just gets a bit tricky and you have to make sure your stats are good, you are using optimal powers and have every temporary buff you can use.

    i just left and play ESO now, why should i bother and waste my time for this game and this weird scaling anymore ? honestly ?

    i had some nice characters.. they are all dead.. killed by the developers---
  • autumnwitchautumnwitch Member Posts: 1,141 Arc User
    They REALLY want to force people to play in groups now (even as they deny it to our faces). Someone,somewhere is being totally anal-retentive in their thinking that NW is (read as must be) an MMO 100% of the time. SMDH and they are willing to lose a HUGE percent of their player base in doing so and hoping that new players will come and save they day. They won't.
    Boudica's Sisters - A Guild For Introverts
  • highlyunstablehighlyunstable Member, NW M9 Playtest Posts: 343 Arc User
    Not sure what's going on with that... My DC used a few Heath stones as did my CW, but my LvL 74 TR with just basic gear wiped her and the mobs out pretty quick. Actually killed her with 4 encounters... I know, weird.
  • zyronaxzyronax Member Posts: 153 Arc User

    Not sure what's going on with that... My DC used a few Heath stones as did my CW, but my LvL 74 TR with just basic gear wiped her and the mobs out pretty quick. Actually killed her with 4 encounters... I know, weird.

    Smart money says it's down to the "overall it's in a pretty good place" scaling/capping. lol
  • minotaur2857minotaur2857 Member, NW M9 Playtest Posts: 1,141 Arc User

    Not sure what's going on with that... My DC used a few Heath stones as did my CW, but my LvL 74 TR with just basic gear wiped her and the mobs out pretty quick. Actually killed her with 4 encounters... I know, weird.

    You weren't scaled, my correct level barb did it easily enough after one death while I worked out the mechanics. I duod with my combat HR to do it. If scaled you need to bring friends.

    I don't understand why they have so many scaling issues in NW, I played an older cryptic game that handled it so much better (CoH). Proportional scaling is a lot better than this hard cap nonsense.
  • lantern22lantern22 Member, NW M9 Playtest Posts: 1,111 Arc User
    I found her pretty easy on both my GF and DC but probably was around the right level so no scaling.

    The scaling is terrible and needs to be fixed. But there are lots of things that need to be fixed . . . . .
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    Yea. The real problem with the scaling is the general unwillingness to admit that it was really badly designed in the first place - they still seem to think it is basically "in a good place" and just needs a few "tweaks", whereas the basic design should really have been scrapped, and replaced with a real scaling system that does not punish people for progressing, and does not destroy the motivation to improve one's gear.
    Hoping for improvements...
  • axyremaxyrem Member Posts: 41 Arc User

    They REALLY want to force people to play in groups now (even as they deny it to our faces). Someone,somewhere is being totally anal-retentive in their thinking that NW is (read as must be) an MMO 100% of the time. SMDH and they are willing to lose a HUGE percent of their player base in doing so and hoping that new players will come and save they day. They won't.

    I never in my life had been a fan of the word "force"

    When anything or something or anyone tried to force me into something i made sure i leave as quick as possible...

    "Force" is never good when used against customers... this game wont get far with all the "Force"
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited May 2019

    They REALLY want to force people to play in groups now (even as they deny it to our faces). Someone,somewhere is being totally anal-retentive in their thinking that NW is (read as must be) an MMO 100% of the time.

    I don't agree with that. Right now, the only thing in Mod 16 I cannot do solo are the Runic HEs (they are doable solo for a "level-appropriate player who has no reason to do them, but not for a lvl 80....silly). Next week, when LoMM becomes available I will need a group there, but that's nothing now - and I d not think that dungeons should be soloable in the first place.

    So, no...I no not see a trend to push people into grouping up if they don't want to.

    Hoping for improvements...
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited May 2019

    They REALLY want to force people to play in groups now (even as they deny it to our faces). Someone,somewhere is being totally anal-retentive in their thinking that NW is (read as must be) an MMO 100% of the time. SMDH and they are willing to lose a HUGE percent of their player base in doing so and hoping that new players will come and save they day. They won't.

    It's the same stubborn, "You WILL do it THIS way!!!" that resulted in the first wave of Random Queues going live with FBI and MSPC grouped in with Malabog and EToS etc...
    No one was choosing to run those dungeons, so we got forced into them... but it also locked out LOADS of L70 characters from doing L70 dungeons until they had unlocked everything but TONG.
    All the way through preview people warned them that the groups for Random Queue were a terrible idea, but... what would players know?

    Eventually whoever the blockage was decided that "Yeah... actually that is a really bad idea..." or maybe the rest of the team tied them up and hid them in a cellar while they tried to fix it without them. Either way it was fixed... but only after causing a lot of damage. (My Guild was devastated by that period of the game... lost over half it's members to that one stupid idea and the pig headed refusal to accept that it was a stupid idea!)

    Scaling looks like the new Random Queues. In that it's a great idea in principle, will probably be really helpful if introduced properly, but hasn't been thought through from concept, through implementation and through to consequences.

    Lets just hope that it doesn't take as long as Random Queues did for them to realise that digging their heels in over Scaling is not some dev in the Cryptic office "sticking by their guns" and "showing strength of character" in not backing down... it's broken. It needs fixing. And that begins with whoever is the blockage taking a deep breath, sitting down at a PC and typing something that begins, "Ok... we get it. Scaling needs addressing from top to bottom, and THIS is what we are going to do..."

    Ignoring feedback, complaints, and even the shouting and screaming of HAMSTERS like Assist Man is not going to make them go away.
    Not this issue... not with how badly broken it is.
    We're not going to get used to it and eventually shut up. Which, from the level of response from Cryptic, appears to be the rather craven method of dealing with it.

    Those of us who don't just sod off and play ESO will keep going on about it until it changes.

    Fair warning.
  • wintersmokewintersmoke Member Posts: 1,641 Arc User
    adinosii said:

    They REALLY want to force people to play in groups now (even as they deny it to our faces). Someone,somewhere is being totally anal-retentive in their thinking that NW is (read as must be) an MMO 100% of the time.

    I don't agree with that. Right now, the only thing in Mod 16 I cannot do solo are the Runic HEs (they are doable solo for a "level-appropriate player who has no reason to do them, but not for a lvl 80....silly). Next week, when LoMM becomes available I will need a group there, but that's nothing now - and I d not think that dungeons should be soloable in the first place.

    So, no...I no not see a trend to push people into grouping up if they don't want to.

    Then you haven't been paying your attention tax. But @autumnwitch is wrong about one thing. This is not a new thing, it has been going on since mod 6. At least.
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