I am taking my CW through the undermountain campaign and find myself easily out-leveling the content because I don't play as often as I used to. By the time I get around to taking my other four toons into undermountain, they will be level 80 (they are already level 72-73 after 5 days of invoking in mod 16).
I don't see the point of giving XP for invoking. People playing the content already get XP. And getting XP just for invoking probably contributed to the alt armies that are out there.
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> I am taking my CW through the undermountain campaign and find myself easily out-leveling the content because I don't play as often as I used to. By the time I get around to taking my other four toons into undermountain, they will be level 80 (they are already level 72-73 after 5 days of invoking in mod 16).
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> I don't see the point of giving XP for invoking. People playing the content already get XP. And getting XP just for invoking probably contributed to the alt armies that are out there.
Then don't invoke those toons. Don't make a suggestion which affects everyone, they may hear you!
113 lines of code on the wall, 113 lines of code, rewrite one line, compile it again.......
Wait For It
Also, make sure you don't have any XP bonuses on those toons - remove Azures from utility slots, turn off SH XP Boon, remove inscribed gear (if you have any), etc.
I love these "If i do this specific thing – that is easily avoidable – I get this result I don't like. I want it removed because it inconveniences me" posts.
Don't invoke if you don't want the rewards from it.
It's like complaining that you want them to remove bonus rough because you're capped at 150k and it's doing you no good.
Yule (Barb): 72k : Siren (TR): 78k : Torun (DC): 73k : Siren OP (OP): 76k : Siren SW (SW): 78k : Modern (F): 80k : Cherry1 (CW) : 68k Siren HR (HR): 78k
Thanks for the reminder. I have so many spare azures now that I can't use them on companions. I might as well get to 80 sooner.
The problem is: scaling/no longer healing companions/long timers on powers/ignorance of game designers (or whoever is in charge).