I'm to the point on this quest where I'm down in a cave and I need to find a way to open the gate. When I get to the spot, all mobs disappear.
I looked a youtube up on it and all the mobs stay for the guy playing. Once he kills them there is something to loot.
I got out, went back to town and started over. I went through all that again, and once again the mobs weren't there.
Anyone have this issue with this quest?
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Sorry for taking so long to reply but yes I have that issue too. I have tried twice and, like you, I get to the end of the first part where I must fight the mobs by that tree looking thing where strange symbols are floating and spinning all around. The difference with my bug is that there are no mobs at all and there seems to be a phantom figure right in from of the tree until I step through the "glittering fan" at the end of the twinkling quest path lights. After that nothing is there and nothing to pick up that allows you to go on through to the next phase.
Very weird and it looks like we are the only two with this issue.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
And...it's all moot for the moment, because today's patch broke the ability to accept ANY Foundry quests. How in the world does something like that even GET broken with such a small patch?
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured