At least twice a week my guild & I run hunts in Barovia to gear up lower level players, my bags get filled with salvage, and I would love to see a 'salvage all' option like with 'convert all' or 'identify all'. we already can protect things we don't want to scrap, make it easier on us please.
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One should always only salvage up to there is enough AD bonus to cover it especially when you have alt characters.
Protect items that are not to be included then double/triple check to be sure. Could even have each unprotected item that is auto-populated in the window have to be manually highlighted/selected before the mass salvaging can be occur.
For example each item in the window is "grayed out" until they are moused over/selected with a directional key/pad press and afterwards they would show in full color indicating that they are confirmed to be included in the mass salvage by the player if they are not removed. Kind of like how you can go through the items in the window and remove what you don't want to be included, cycling through would simply "activate" the item(s) so that they can be mass salvaged).
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen
Dead🔪If you have the anvil, you can salvage. If you don't have an anvil, it will discard.
If you don't pay attention, ....
If you don't stand properly within the anvil, ...
Dead🔪Mass Salvage, OK; but not when you forgot to protect high-quality items.
Dead🔪When it is discarded, it will also have a pop up warning dialog box.
You know what will happen ....