I have only played this game abit on Xbox afew years back when it was featured for F2P games. For me personally, having an affinity for dark natured things, I immediately saw the race of Tiefling and class Warlock, no second thoughts and was enjoying it.
Anyhow, since afew years ago and being on PC now; has there been any notable changes I should be aware about? Buffs, nerfs, reworks (Design changes) to the class and the race I love?
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There have been no changes to Tieflings, still a great race to play for spellcasters.
But what @pitshade said is pretty true... though in my opinion.. i think warlocks got hammered before mod 10.
My warlock runs a Hellbringer Fury build while doing solo content and some group content.
But, if I want to get into the newer dungeons/skirmishes... I had to make a Hellbringer Temptation build.
Even then, you are still going to need a fairly high item level, say upper 14k maybe even 15k.
Thats a shame to hear, sounding like they're rather under powered right now. Do you guys think it was called for or have they always been kinda on the relatively weak side?
There is also a lot to do with power creep and how buffs work. Warlocks don't have the same mechanics that some other classes benefit from, meaning that they don't benefit from power creep the way that other classes have. Damage Over Time effects like Creeping Death don't work very well when boss fights are shorter. Burst damage, such as provided by DPS Guardian Fighters is a lot more effective now.
Also, Mod 10 is referring to the "Storm King's Thunder" campaign/expansion that came out a little over a year and a half ago.
Like I said, my main is a warlock and a refuse to let her go. Aside from the amount of time, energy, ADs, and so forth I put into her builds... I love the way the character turned out both in a build perspective and by her asthetics... I won't give her up easily.
Plus, with Ravenloft, she finally has the costume pieces I have been waiting for
But, that aside, I have taken her through Tomb of the Nine Gods multiple times, but not as dps... as support.
And she did pretty good, she always did enough dps to contribute, and healing was off the charts.
And, at Orcus, a warlock is IMO probably the best at being the character to take on the globes of death.
Because we can shadow slip to them quickly... and in the right positions... you can use Dreadtheft on Orcus while still moving to one of the globes.
She has done Cradle of the Death Gods, a couple of times... mainly becuase im still not very comfortable with the push/pull mechanic at the final boss.
When I run solo content and campaigns... I have her in her dps build (fury) and she is more than capable of handling herself against anything... she solo'ed the Night Terror in Barovia a few times.
The alliance i am in.. we run a weekly Dragonflight event for all alliance members. And she is usually in the top 5 at the scoring.
So... even though we are the "red headed step-children" of Neverwinter, we can still get alot of the class and have fun with it