NeverwinterPreview and Lurker patched 2018-05-24 at around 11:00 PDT (18:00 UTC).
Version NW.100.20180514a.2Content and EnvironmentGeneral
- The exit door for the quest, Chultan Treasures, is back.
Combat and PowersGeneral
- Hypnotic Gaze: This boon now triggers more consistently from different types of Control powers.
- Hypnotic Gaze: This boon now provides the appropriate amount of Combat Advantage bonus damage.
Items and EconomyGeneral
- The Twig Blight companion is now named consistently regardless of location in the UI.
- The location of the Razorwood companion is now properly stated in Collections.
User InterfaceHome Page
- The "What's New" descriptions for Module 14: Ravenloft have been updated.
Stability, Performance, and GraphicsGeneral
- Laptops with both integrated and dedicated display adapters should now see better texture quality.
- Certain beam effects once again properly follow the target.
- A couple crashes have been addressed.
Previously patched with NW.100.20180514a.1From 2018-05-17We won't have patch notes to you tonight, but here are some high-level changes:
- Various equipment geo / texture fixes and various item icon fixes.
- Various fixes to logic and flow in Castle Ravenloft, including party wipe handling, and preventing bosses from hitting characters outside the boss arena.
- Various additions of music and various voice-over implementation. (VO is only in English locale so far.)
- First pass of localization for Italian and Russian locales, including a large-scale cleanup of existing translations.
- This shouldn't result in any player-facing changes, but if there's any older content that appears to have a really weird translation, it's worth reporting!
- Various fixes and improvements to instanced quest logic.
- The player's camera should no longer get floaty if their Paranoid Delusion uses Duelist's Flurry.
- A couple crash fixes.
- Nerfs to the Bat Swarm mount's combat power. (It's probably still good.)
- Hunts now give some campaign currency, and currency gained from completing the intro quest no longer counts toward the weekly cap.
Comments
in the end there are alot of other ways to farm ad .
one thing i hope for is a better anti bot software this mod and for the next ones to come too .
Want to see what was changed with Rogue, HR and GF.
This is actually a sound fix. Thank you for this, otherwise slows the campaign by a week.
To be honest, I simply don't care about the new content and won't even try it. There's no need for new content to begin with, what this game needs is fixes and improvements for the content already there.
General
Laptops with both integrated and dedicated display adapters should now see better texture quality.
Certain beam effects once again properly follow the target.
A couple crashes have been addressed.
Thank you for these changes, originally the graphical issue for laptops with Discrete and integrated graphics was to switch between full-screen and windowed mode, however recently I was unable to correct the bug. So glad it has been addressed and I look forward to renewing my laptop as a platform to play the game from.
However what I came here to say is THANK YOU for the update to Feat and Boon respec! The ability to individually respec them is so much better!
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
> can ppl stop crying about the ad change , it's for the best . if you're one of these ppl that's farming random queue none stop with low alts counting on ppl to carry you or you just dc if they don't like the dungeon or skirmish you had this comming .
> in the end there are alot of other ways to farm ad .
>
> one thing i hope for is a better anti bot software this mod and for the next ones to come too .
Its clear you know nothing about the game and are acting on pure salt filled rage because of select players leaving a que.
This change will do nothing to fix the economy. They basically reduced the over level chance of getting the 30k rAD down to 1% and has it done anything to fix the economy? Not in the slightest. Cutting AD feom random ques will do nothing to fix the mastercraft warriors sitting on 50+ mill who could care less about refining AD.
only ppl that will get hurt from the change to random queues are the ones that do nothing but run a million random a day .
a tong run take 20-30 min and you get about 20 k salvage .... ues now with alot better drop rate and pets and mounts that goes from 30k-500k sometimes .
from 25 tong and 5 cradle runs i was able to salvage 36K for 8 alts for 5 days not counting the 12 ues i got for 220 k ad each price in ah and also about 1 m ad from pets mounts artifact and even orcus belt ....
you can make at least 40k from 3 randoms q next mod and fill the rest by slavage ........ but ofc you want the ez way .
too low for tong do like ppl does and farm etos or esot for salvage .
The reduction in amount of RAD that will be able to be converted to AD will eventually have an effect on the economy. It may not happen quickly enough for the average player to notice, but it will happen and it is my humble opinion that it will help in the long run.
and by the way, 50+mil mastercraft warriors? 50 mil is chump change for an established mastercrafter. You should respect the legit mastercrafters for what they've earned, it takes a massive investment and lot of hard work to get to where they are.