These 2 pieces seem to cancel each other. If I use the Chain then the Coin, Chain is applied until I flip the Coin then Chain drops and Coin applies and vice versa.
All long-term buffs in the game have been grouped into one of seven categories: Potion Elixir (eg, Wild Storm Elixir) Invocation Stronghold Food Event Food Event Item (eg, the Scrolls of Fate from Winter Event) Trinket (eg, Tymora's Lucky Coin) A player may now have at most one buff in each category active at one time. Developer Note: The reason for this change was that until now players could have over 25 long-term buffs active at once, which was too many to keep track of, and led to annoying gameplay as well as balance problems. There was also very little logic to the old system -- why could you only drink one potion, but you could read eight scrolls? Various names, icons, and tooltips have been cleaned up to match the new functionality. A small number of narrowly-focused buffs (eg, Potion of Dragon Slaying, Potion of Everfrost Resist) have been left outside the system since they are only used in special circumstances.
*** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
I put my character's coins in the bank a while ago because benefit is random 371 rating. That's is almost a +1% whoo! Meanwhile chains is a known +1000 Regeneration or +2.5% in most areas it effects.
This is not a bug. The Chain of Scales provides a really nice buff compared to other trinkets. It wouldn't worry so much about not being able to have two buffs from trinkets active at the same time, but be happy that we have such a nice new buff item. And to keep with my trend of posts, did you notice how many new bugs they introduced into CWs along with the nerf?
Comments
Contagion - Cleric
Testament - Wizard
Pestilence - Ranger
Dominion - Paladin
NIGHTSWATCH
Buff Categories
All long-term buffs in the game have been grouped into one of seven categories:
Potion
Elixir (eg, Wild Storm Elixir)
Invocation
Stronghold Food
Event Food
Event Item (eg, the Scrolls of Fate from Winter Event)
Trinket (eg, Tymora's Lucky Coin)
A player may now have at most one buff in each category active at one time.
Developer Note: The reason for this change was that until now players could have over 25 long-term buffs active at once, which was too many to keep track of, and led to annoying gameplay as well as balance problems. There was also very little logic to the old system -- why could you only drink one potion, but you could read eight scrolls?
Various names, icons, and tooltips have been cleaned up to match the new functionality.
A small number of narrowly-focused buffs (eg, Potion of Dragon Slaying, Potion of Everfrost Resist) have been left outside the system since they are only used in special circumstances.
Meanwhile chains is a known +1000 Regeneration or +2.5% in most areas it effects.