As a veteran player, the game is dying if not dead; at least for me. I only log in every once in a while because there is just nothing new to play. The new dungeons are locked behind campaigns, which i find not fair. I feel a better way to get players to play through a campaign, is not to lock the dungeon but rather have it give new rewards as players progress through a campaign.
For example as i'm progressing through chult, tong should give new rewards. More brave for example, or new gear. Or rp. The point is you should be able to queue for Tong from the start.
With that in mind, i think the next mod should just be to add new dungeons, skirmishes, and trials that are ready to be played day one. Say one new dungeon for each zone, and have them give rewards that reflect a players campaign completion to give newer players more incentive to complete a campaign.
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Also, correct me if I'm wrong but released content is not at the will of the developers, it's provided for them and they code and build around what they're given. Keeps us from having space unicorns with machine guns make their way into the game
I don't remember the entity that provides the content direction but I am 90% sure it's outside Cryptics hands.
I actually extremely enjoy to take it easy in the new content where it can be just about hunts where a lot more people can play and compete against eachother an actually get a gear or two. Drop rates are still crappy, but I don't mind since it's first go first serve thing.
I wish to see many more "Hunt" based content instead "Let's go CN to get that +5 ring" - ugh. And not to mention the sheer volume of elitism in dungeon runs. The "Paingiver" competitions with people who know nothing of the internal aspects of the game. People who lose their will to play the game if they do not come as top Paingiver.
I seriously do not care less for any new content revolving around the dungeons. Campaigns are mighty fine, though, as long as they're not having stupid boons like in storm king's campaign. That was seriously a huge, bad choice. A petition should be held so that people vote to have the Storm King's Campaign boons completely reworked! It seriously is a disgrace in terms of what needs to be done and what you get in the end. That's pretty much the only thing that goes on my nerves.
New players come and old players go in all games. Everyone's definition of "fun" is different, as well. It very well could be isolated, but it seems like a lot of people I've played with are either gone or saying the same thing the first two posts in this thread are saying.
Most end game runs only have one DPS eliminating the need to aim for pain giver...