Hey everyone, I wanted to get your take on something I've been seeing a lot of lately. Whenever I'm looking in the Trade House for an item to buy or checking the prices for an item I might list to sell, I see several of the same people listing like a dozen of the same expensive item. I'll check back a little bit later and then I'll see that someone has provided the item for a slightly cheaper price than those same people who are listing dozens of those items in a row. Then shortly after that, I see those people delisting their stack of items then immediately relisting the stack for slightly cheaper just to keep their stack remaining at the very top. Personally I do not like seeing this frequently as it makes me feel that other people don't get a chance to sell an item due to flooding and continuous relisting just to remain at the top.
So what is your take? Is this a form of Trade House abuse or good listing practices?
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I will sometimes do this myself, if someone decides to undercut my price by a very minimum amount. If they list for a much lower amount or an amount below what I consider my minimum, I do not relist. If the price is much below my minimum, I will buy it and relist it at a higher price.
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As long as players can undercut the lowest listed price, players with higher prices need the ability to reduce their price, if they choose. No cooldown, no limit, no restrictions. A player can be undercut by multiple players and needs to have the ability to react to each one. The AH isn't a store with set prices and published sales, it is dynamic and changing.
In this system if you equate each seller of goods as a private business there are already many ‘restrictions’ placed upon the seller. For example you can not sell campaign currency. You have no mechanism to increase the amount of goods you can sell on the market. You are given a time restriction on how long an item is posted, before having to post it again.
Second the system in place was already engaged by individuals who observed it working on other platforms. They spent time and resources to maximize their position and holdings within this system. This in essence is a meta game, outside the boundaries of the intent of the games vision. I tend to agree that there are plenty of examples of competition in this market, and it is not controlled by one individual, even with current restrictions in place. At the end of the day it is a market, not a vendor. I don’t see where more regulation is going to improve the player base experience.
example 1 guy and his friends sells a single regular mark of potency for 10K, but they fill the screen with single mops so that the person listing 2 mops for 12K can't be seen on the AH.
That's not really free market because as a buyer I'd want to buy the 2 for 12 rather than the 1 for 10 - but I can't see the 2 for 12 because of how the AH is set up.
Still there are way worse problems with NW than jerks manipulating the AH
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
I actually do have mine sorted by lowest buyout first. The problem is when the lowest buy out is 400 individuals of that one item that is actually a higher individual price per piece than the individual. I don't encounter if often, but I have seen it - particularly around when double refinement would hit - so I don't expect to see it as often any longer.
Ravenskya - TR / Krisha Chaos - OP / Waffles - GF / Dex Domitor - HR
Becky the trendy GWF - GWF / Too Toasty - SW / Falcor - DC / Morrigan - CW / Sir Didymus - OP
If the 400 individuals is the lowest price per unit, it should be the lowest listed items, if the multiple item listings are a higher per item price they should be further in. If the multiple item listing is the lowest price per item (What you described in "example 1", then they will be first in a lowest buyout sort.
A Zen sale for instance killed the pricing on Legendary mounts for the PS4. At one point Glorious LB mount were in the 15-25 million AD range and now you can pick up a Legendary box for around 5.5-7 million.
Players who bought up the legendary mounts at 10 million hoping to flip it for 18 million lost a few million in the process.
I know one player that sold all of his Trans and R12 enchantments late October and took a break but only collected his daily keys. When he came back he bought not R12 but R13 at the same price as he sold his R12s. He than opened all the LB he could based on the keys he collected and he ended up getting a Legendary mount. He ended increasing his IL between October and end of January by simply selling, taking a break and buying higher enchantments at the same price point as the ones he sold only months ago.
Just like the stock market, you have to know when to sell and when to buy.
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NW is a multilayered RPG. Most of us play it for the questing elements, so that is how we see the game, but there are some people who really, really like the economic part of it and that is the RP to their G. I get it. I'm not saying it is my favorite thing in the world, but I still understand why it's happening.
Now please note I am referring to those who buy and resale. The original seller is still getting their AD in that case. I do understand a lot of this conversation is about people who have an abundance of certain things and negatively influence the market by driving it down so that they always sell their item first. Those people I actually don't understand. Why would you drive the market down and lose profit? It's like listing a dozen things at one time. You create the average at that point. Of course you will be under cut.
But yes, this is a "thing,"I don't think there is a "fix," even if one is needed, which I don't personally think there is. It's part of the economic play.
As for undercutting prices....not too hard considering the vast majority of players charge waaaaaaayyyyyy too much - far more than most things are worth. I always auction things off at a fair price, so I rarely ever have items returned to me. Is some fathead buying it off of me and relisting it at a higher price? Maybe.
I don't know.
I don't care.
I don't usually look back.
To clarify once again, selecting Buyout sorts items by the lowest price per unit. Having some goober list a ton of overpriced individual items shouldn't be a problem - assuming players know about the sorting feature - which hardly any new players do. Maybe the starting tutorial about the auction house should demonstrate that.