I find that neverwinter is a fabulous game, but at the same time has no flaws that make it hateful to me and (I can assure it from what I read around) to many other players. perfection is certainly not demanded, but on some aspects it is necessary to intervene. more than anyone else, what I care about is the automatic search system for dungeons; too often, in fact, this system tends to put in the same group players who have just started with real veterans. although the system balances the level of the characters, so that everyone can start from a common base, this can not be said for the equipment, whose level remains unchanged, or, if this changes (sincerely I ignore it), it changes little . it follows that these "veterans" play a dungeon all their own, oneshot everything that moves, and they go forward without waiting for you. I think that this thing does not please anyone: first of all new players, who obviously lose all the fun in doing dungeons with their fellows (those with the same level of character and equipment); secondly I think it should not please the development team, which obviously has worked on these dungeons and does not see "appreciated" their efforts. since I do not like just criticizing, I would like to give advice (I have some experience with this type of games). why not prevent players with a level higher than that required by the dungeon (higher, for example, 5-6 levels) get in line? this obviously will not preclude the possibility that these do those dungeons. do they want to participate in that some strange reason? or give a hand to those players who cares to level with a hurry? good! then they form a group and go "physically" into the dungeon. I would like to clarify (I hope no one is offended) that this system is the same used in WoW, so it is not just my "fantasy". I hope someone from the development team takes this hypothesis into consideration. I think the problem is common, so if you agree, I ask you to make this problem "visibility". it would benefit the game itself ...
Comments
Before Random Queue, they could just private solo queue the low level dungeon to earn AD. That would not bother anyone. Now, to earn AD from dungeons, they have to do RQ. If they do public RQ alone (as not forming their own full party of 3), the chance is it will mix with new players.
If the queue separate new players and veteran players (and that is what I prefer), RQ will not fulfil what it means to do -- help new players to queue faster. In short, new players can queue faster because of RQ (yes, that fulfil the mandate) but the experience in general is bad for both type of players.
Seriously though, when you say low level players, you are referring to a temporary situation. It shouldn't enter into the reasoning here.
For a while I thought the higher levels should be doing higher level dungeons for their AD and the lower level dungeons should be left for the lower levels.
The problem with that is sometimes the dungeons can be too difficult for the lower levels to complete the dungeon just the same as for the higher levels in the higher dungeons. So mixing it up helps keep everything moving at a more steady pace being able to complete the dungeons. Sure, there are still dungeons that have to be abandoned...mainly in the higher levels, but not so much for the lower levels.
The main thing is that being low level is temporary, and as new players keep playing and moving up the ladder they end up in the higher level group who have done the lower level dungeons hundreds of times and just wanna get it over with.
Another thing to consider is the number of higher level players compared to lower level players all trying to get into these dungeons.
The best thing we can do is to just roll with it and not get too frustrated about it because gameplay in the long run for this game is playing the same content over and over again until you get enough AD to buy things needed to upgrade or resources to earn more AD or to trade for Zen to buy keys or other things for upgrades.
New players will most likely understand where these higher level players are coming from when they've reached that level and have "played" the dungeons hundreds of times over and over and over again.
I still think the best way to curb this whole penalty problem is to make the dungeon or skirmish like any other quest...we need to complete the quest (dungeon/skirmish) we are given before we get paid. If we get PoM then we have to complete PoM and if we disconnect or leave, we get PoM when we reque until PoM is completed. As it is when a dungeon or skirmish is completed the message "Quest Completed" pops up so why not treat it like any other quest?
Idk who's stroke of "brilliance" it was to put that one in the RQ system, but they must have had a serious off day.
So, no random Epic Dungeons on my alts then, I'll just stick to the normal ones on those *shrug*
With that, you don't need any item or potion to boost up everfrost resistance.
For 6K level 70, I am not sure if they can do SKT to begin with. They can't even do CN.
Now, you've made it and the fun can begin right? Nope, you are geared in leveling armor and you have only an off hand artifact and it is not so great anymore. Lets get you some AD, lets see the RQ? Nope, they are limited now to only players in the right level range. The ERQ? RIGHT!(sarcasm alert) Then it is salvage and weeklies for you bucko. That's ok tho eventually we will let you earn them again. Just don't quit because you think this is a rather dumb situation tho.
I personally don't like any part of RQ, period but that is a different story.
Personally started some new characters recently and often enough the groups they get into are "at level" (full group of LLC's). It's funny though because when the HLC's queue the rest of the group is essentially comprised of LLC's as well so on one end carrying others on HLC's, then when on the other end getting grouped with at level characters and struggling...
“There are changes that can be made that don’t require coding...” - TriNitY
"No amount of coding will change human behavior" - TriNitY
Ongoing Issue: Legitmate Players Banned for Botting (Console) and the Future for "Dedicated" Players
Suggestions: (Implemented) \/\/ Rearrange Character on character Select Screen