I apologies in advance for this essay.
Let me start this off by telling you all a story about last night’s TO9G.
I am standing in the port in Chult. Being a 14,7K HR I already know the chance of getting in a TO9G run is slim to none. It's been several weeks since I last had a run, and seeing as the new Ultimate stones only drop from that dungeon, or lockboxes, it is the ONLY thing left to run to progress your character.
See the thing is, you ideally need a specific setup to run this dungeon. And most people prefer a composition like this: 1 OP tank, 1 ACDC cleric, 1 DODC, 1 GFDPS and 1 HDPS. Preferably a GWF or a HR. (read: vastly superior to other classes).
But after almost begging some of my friends, they agree to let me piggyback ride them for a run. So now, we have the group composition that people favor. And besides me, consists of 16k+ players, with the GF topping at 16,8K.
You stock up on potions, food, elixirs, etc. and finally, after weeks of praying to the MMO gods, you are here. The promised land of TO9G.
We get through the first bit fairly quickly and stand before the 1st boss. 5 secs after we started our DODC decides to leave, so we wipe, regroup with a DC from our alliance and down the boss next try, without any hassle.
I think the other DC faulted us for not "burning" down the boss within 20 secs, as the 17K groups his 12,5 DC normally runs with... We did fine, just took us 2 mins rather than 20 secs.
Anyway, we continue onward, and encounter our first problem at the dinosaur bridge. You can get very unlucky here, and have the RNG gods rain down wrath upon you, by giving you all of the dinosaurs able to spawn here. Which, apparently, we got... We had the whole lot, and it caused so much trouble due to them swarming us. Thus, getting combat advantage and killing us over and over. But that's okay, and we agree that this is just bad luck. We stand on top of the bridge and kills of a few from up high, thinning out the massive herd if you will.
After a few mins we arrive at the 2nd boss. We down him in the first try, even though we have to burn some scrolls of mass life. But that's also okay, because we, like most other groups, don't do the encounter as you are supposed to. We ignore the mechanics and just huddle up and burn him. We down him within 1-2 mins.
We continue towards the final boss, and oh joy here the fun begins...
We start him off, and it goes fine until suddenly 1 of our members is pushed off the platform. See, the Ras Nsi mechanic involving the hands, didn't show up on his screen. So, by the time he realized, it was too late. A known glitch that haven't been fixed since the release.
We wipe and start over.
This problem we encounter several times over the fight, but we talk over Xbox party chat, and call out quickly in case it glitches on someone’s screen.
There is also the issue with his AOE slash, where I as a HR is still in his range, even if I am standing all the way across the other side of the platform. And between the tries we had to remember to first dismiss, and then resummons our companions. Otherwise your bonding’s wouldn’t proc. on the next try.
Anyway, we have 2 members with T-rexes, who alternate between the soul waves, in order to make it a smoother run.
So, after a few tries we down him. At this time, we have used around 48 mins, including swapping clerics. So, in my view not a bad run. We also knew about THE CHEST GLITCH, so we stopped before he started talking, and I stopped even sooner than that, due to my root dot damage.
It still glitched.....
I was furious. We started over, but after the glitch he now seemed to be in a frenzy mode. Spawning waves of waves of souls upon souls back to back. This made it impossible to complete, and after 30 mins, we decided to call it quits.
I thanked them for trying, and left abruptly. My reasoning was that I was bubbling with frustration and rage in such magnitude that my entire body was shaking. At that time, had a developer stood in front of me, I don't know what I would have done.
We completed it, but got Hamster’ed in the Hamster…
ARC’s guidelines for this dungeon is 12k minimum itemlevel, and consists of 1 tank, 1 support and 3 dps.
And they say it should take around 30 mins for a run.
Nowhere does it say that you need to spend your tradebar fortune for mass scrolls of life. (Let’s be honest here, they love that we spend tradebars or AD on scrolls, rather than saving them up). That you need legendary t-rexes, to resummon companions, not dps the final boss when close to killing him, etc.
So, I challenge the developers of ARC to stream an event where you guys run TO9G. And the only requirement is to match the numbers and composition that you posted yourselves. 5 characters of around 12K itemlevel. 1 Tank, 1 support and 3 dps. Oh, and of cause, you must complete it somewhat within the 30 mins time frame that you gave us.
Should be a small task for you guys, seeing as when you lunched it, you announced that it was meant to be doable by casual players…
These glitches are extremely annoying, and a MAJOR part of the end game content. The same content that you, the developers, made us run, in order to upgrade ourselves back to where we were before the bonding nerf. (Yes, call it a fix if you want. But it is quite a coincidence that once we get our enchantments to 14, we are back to where we were before…).
The very least you could do at this point, is to figure out what causes the glitch, and give us a workaround.
Thank you for your time.