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Devoted Cleric - Empowered Daunting Light! Radius like Sniper in Egoshooter..........

eselweihereselweiher Member, NW M9 Playtest Posts: 17 Arc User
In generally....Daunting Light is "THE DPS SKILL" of a DC.....While in Divine Mod the radius is minimum 2-3 times larger than on enforced it is a pain to work with. For sure its very strong on bosses but in FBI on the giants for example its just annoying to cast it on enforced and hit 2-3 giants at the same time....it always reminds me of a HAMSTER sniper in ego shooter lol....

Dear Devs - is there a possibility to enlarge the radius of EDL? Maybe by minimum a half of the current one???

Greetings

Comments

  • snottysnotty Member, NW M9 Playtest Posts: 476 Arc User
    would be better I they cut down the casting time to that of other skills. I don't have an issue targeting with it. The problem is that the mobs always move by the time it finally fires off.
  • jade1280jade1280 Member Posts: 174 Arc User
    edited January 2018
    Triple the damage of that skill keep the radius the same :lol:


    Edit: and add 5 seconds to the cooldown for it
  • eselweihereselweiher Member, NW M9 Playtest Posts: 17 Arc User
    It doesnt triple the dmg - it doubles! And i dont want the same radius - you misread something i guess......
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,478 Arc User

    It doesnt triple the dmg - it doubles! And i dont want the same radius - you misread something i guess......

    I think you mis-read his comment. He posted what he wants which has nothing to do with what you want.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • eselweihereselweiher Member, NW M9 Playtest Posts: 17 Arc User
    Check - sry xD
  • wylonuswylonus Member, NW M9 Playtest Posts: 2,376 Arc User
    almost useless on blinking devils. you target and they moved.
  • jumpingmorksjumpingmorks Member, NW M9 Playtest Posts: 876 Arc User
    Legion Devils are predictable in their porting.
  • jade1280jade1280 Member Posts: 174 Arc User
    Triple the damage of that skill keep the radius the same :lol:

    It doesnt triple the dmg - it doubles! And i dont want the same radius - you misread something i guess......

    I think you mis-read his comment. He posted what he wants which has nothing to do with what you want.

    I read it
    i just reckon this skill could use quadruple damage and half the radius it has now.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,478 Arc User
    edited January 2018
    jade1280 said:

    Triple the damage of that skill keep the radius the same :lol:

    It doesnt triple the dmg - it doubles! And i dont want the same radius - you misread something i guess......

    I think you mis-read his comment. He posted what he wants which has nothing to do with what you want.

    I read it
    i just reckon this skill could use quadruple damage and half the radius it has now.
    My post was a reply to OP and not to you. The "you" in my post was OP. The "he" in my post was you. :)
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • polaris1986polaris1986 Member Posts: 320 Arc User
    snotty said:

    would be better I they cut down the casting time to that of other skills. I don't have an issue targeting with it. The problem is that the mobs always move by the time it finally fires off.

    maybe because you need to use chains before daunting ) but this is too complicated for cleric who need to buff something else)))
    "sometimes the world doesn't need another hero, sometimes what it needs is a monster"

  • froger#9967 froger Member Posts: 616 Arc User
    The problem with chains first is in divinity they only hold for 1 second. So, if you're trying to use Daunting Light when empowered the cast time exceeds this 1 second and the enemy moves.
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