> @eliybeats said: > Combat for the win homie. Nothing beats Trapper on trash imo on boss combat is another matter. The more adds like MSP the better the Trapper can protect and make the run smother while combat can burn hardet with better survivability. In the end it comes down to party mix and what you feel is mist fun to play.
My guess is that players like Sume probably would play both combat and trapper better then most of us others any way
Been using this build for a few weeks now and i love it, been strictly combat HR Since HR came out in Mod 2, and this is a whole other playstyle for me.
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> Combat for the win homie.
Nothing beats Trapper on trash imo on boss combat is another matter.
The more adds like MSP the better the Trapper can protect and make the run smother while combat can burn hardet with better survivability.
In the end it comes down to party mix and what you feel is mist fun to play.
My guess is that players like Sume probably would play both combat and trapper better then most of us others any way