Welcome to the club. Its growing with each new patch which is released.
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blackmagidMember, NW M9 PlaytestPosts: 111Arc User
Got disconnected in CN earlier along with the whole party at Tal. Just been disconnected now in siege. Both longer than 45 seconds but 2 crashes more than the usual ongoing issue.
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There have been amajor issues over memory leaks/graphics card/FATAL ERRORs since May 4th/11b was released. Lots of patches since. No resolution to that problem at all.
At least I was able to run the daily Siege quest on 7 of my toons. It took quite a while but I did it. Hopefully, the disconnects can be addressed before the holiday weekend starts. If not, lotsa rage posts in 3....2....1.
> @deusazza said: > definetly a lot laggier than the previous version. autodisband after killing the final boss seems common now. it was rare the last time.
So I wasn't just imagining things last night then. After opening the chest, I suddenly realized that I wasn't in a party.
"We have always been at war with Dread Vault" ~ Little Brother
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plasticbatMember, NW M9 PlaytestPosts: 12,460Arc User
> definetly a lot laggier than the previous version. autodisband after killing the final boss seems common now. it was rare the last time.
So I wasn't just imagining things last night then. After opening the chest, I suddenly realized that I wasn't in a party.
Related to this patch?
Players who queue solo are no longer placed into existing parties after the queued instance ends.
yes. after the main boss kill, party gets disbandaed and anything enchant/insignia dropped cannot be picked up. confirmation window when you got a queue party ready is hit or miss (sometimes it shows up, sometimes you just go straight into the dungeon).
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thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
I came into this thread expecting a serious discussion about hg and its 45 second CD on the DC class and I was let down
Hi, little wicked one here, I call WOD my home. I used to have graphics issues around mod 10 era. Not now. The issue I have is disconnect issues. During a dragon run when 30 plus dragon runners are jumping to the next zone, to get another 5 dragons, I get disconnected. I'm sad for all here with disconnect issues but I'm again happy it's not just me. Mod 13 I hear at the moment, I'm on vacation, I hope that issue will be resolved once I return home to neverwinter. But on the other hand, any dragon run is a good dragon run. Peace all....little wicked one.
Okay so I am not the only one dealing with the Rubberbanding and getting disconnected. But anyone else experiencing the server responding count up % that usally in red up on top of the screen. You cant do anythig when its going on its count. Then usually that happens and done I get Disconnected.
I've been getting DC'd constantly since the patch a week or two before the new mod dropped. And most of the time it seems to happen immediately after the final boss in a dungeon or midway through BHE's. I've missed out on a dozen gold rated demo runs and way more sea of moving ice BHEs because of this issue. I had virtually no DC problems before this, and was always able to immediately log back on. Now I get booted repeatedly when I try to log back in. It's honestly starting to make the game unplayable for me, so I hope they manage to fix this soon.
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Fearless Wolves - GM
Slorik - GWF
Eevil'N - CW
Sybyl - GF
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Sorvik Corsair : KDF Reman Engineer
S'karn Corsair : KDF Gorn Intelligence
Fearless Wolves - GM
Slorik - GWF
Eevil'N - CW
Sybyl - GF
Star Trek Online
Sorvik Corsair : KDF Reman Engineer
S'karn Corsair : KDF Gorn Intelligence
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
> definetly a lot laggier than the previous version. autodisband after killing the final boss seems common now. it was rare the last time.
So I wasn't just imagining things last night then. After opening the chest, I suddenly realized that I wasn't in a party.
Players who queue solo are no longer placed into existing parties after the queued instance ends.
Evil...pure evil...lol
count up % that usally in red up on top of the screen. You cant do anythig when its going on its count. Then usually that happens and done I get Disconnected.