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Best Companion Setup for Soulbinder?

daccuradaccura Member Posts: 13 Arc User
Hello there,

i am currently running multiple loadouts and also swap 1 companion due to this.

I just wanted to know what companion I should swap for Owlbear Cub?

My setup is

Sellsword (active)
Air Archon
Earth Archon
Siege Master
Owlbear Cub

If I am switching to SB what would give the most benefit dps wise?

Currently I am swapping Owlbear Cub for Fire Archon. I also have Erinyes but since I also swap to Dread Enchantment the bonus 10% Crit Severity gives me less dps increase than the Fire Archon imo (even if the effect of the Fire Archon kicks in at 50% health).

What do you guys think? Is the Fire Archon ok for this setup? Would you suggest any other Companion?

Comments

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  • bratleyraybratleyray Member Posts: 389 Arc User
    Also depends on which weapon enchant youre using. Fire archon is ok, but if lacking in crit sev, erinyes would be an alternative.




    [The Legendary Outlaws] (Guildhall 20)

  • ppwojtekppwojtek Member Posts: 26 Arc User
    16.3 SW SB Here is my setup
    Con Artist(Active)
    Fire Archon
    Earth Archon
    Air Archon
    Siege Master
    Crit Severity is no problem since im running with dread. Im really(it means REALLY) OK with my DPS. If i must to change something propably it would be earth archon but i don't have great alternative for now
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  • daccuradaccura Member Posts: 13 Arc User
    @etelgrin
    Dps role.

    @bratleyray
    I am running a Vorpal for HB and Dread for SB. Crit Sev. is maxed from boons etc.


    Trying out Fire Archon for a while now and I will stick with it until the new mod drops. Maybe there will be a better choice but we will see.
  • valnar#5458 valnar Member Posts: 10 Arc User
    Fire archon should be better in mod 12 because the multi-Archon bonus will be fixed.
  • merhunesdagon1merhunesdagon1 Member Posts: 146 Arc User
    For Soulbinder:
    Erinyes of Belial, 10% crit severity(if crit severity isnt an issue, you could swap this for owlbear cub.)
    Siege master, 4% outgoing dmg, 8% on SH map
    Earth Archon, 7% dmg when you are at full health, which should be 90% of the time with decent lifesteal/heals.
    Fire Archon,(Summoned, legendary) 7% dmg on targets less than 50% hp.
    Air Archon(Summoned, legendary), 6% dmg on targets not at full health (so basically all of them).

    Sellsword is also a good alternative as a summoned companion for both HB and SB, but compared to other active bonuses, it suck(300 power). only good if summoned for the 10% debuff. Also, u only need one active companion at legendary for the 15% of the summoned pets ratings to its owner if active. This may have changed in mod 12, but it doesnt matter what companion is summoned, you still get the legendary bonus.

    For Hellbringer:
    Owlbear Cub:If you fail to critically hit, do an additional hit for damage equal to 50% of your power.
    Earth Archon, 7% dmg when you are at full health, which should be 90% of the time with decent lifesteal/heals.
    Air Archon(Summoned, legendary), 6% dmg on targets not at full health (so basically all of them).
    Erinyes of Belial, 10% crit severity.
    Con Artist(Summoned, legendary: 300 critical strike (debuff work same way as sellsword and active bonus suck).

    I have played a SB Fury for many modules so I can only speak on SB. After you have all your companions, stack crit to the brim.
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