Certain interface options can not be selected in a drop-down list box via mouse-click when they overlap certain UI element types (e.g. buttons, category headers). The items are "click-through" and the underlying element seems to have a higher priority and consume the click.
Repro: - Go to ESC > Options > Interface. - Click on category HUD to open it. - Click on the drop-down list next to "Show Enemy Player Life". - List item "Recently Damaged" and "Always" should overlap the category header "Chat". If not (maybe due to UI/font scaling etc), search another list item that overlaps a button or category header. - Hover and/or click on the list item you chose.
What happens: The item overlapping the button/category header will not be hot-tracked (aka highlighting on mouse-over). Once clicked (both the checkbox itself and its label are affected), the underlying element - in this case the "Save UI" button or the "Chat" category - will handle the click (thus, save the UI or unroll the Chat category) and consume the click. When an item in drop-down list A overlaps one of the other drop-down lists (i.e. another list and not a button or a header), the issue is NOT present and everything works smoothly.
Expected: Upon moving the mouse on the list item (hover/mouse-over) it is supposed to hot-track. The list item you clicked to check/uncheck the option is supposed to handle the click if it's the topmost UI element.
How it affects me as a player: I haven't found any way to check the wanted option, which means I can not opt to see the HP bars of other players always/all the time, show my own name label when damaged and "always", etc.
Speculation: The entire drop-down list is rendered correctly on top of the underlying item, so I would suspect either the mouse-handler's Z-order or some priority override from the button/header itself is to blame here. To rule this out you could test if a gamepad is able to select the option in question.
Additional info: If you make the window smaller so the drop-down list goes over the window frame, it doesn't register any mouse-over nor click on the item either. Mouse-handler boundaries restricted to window frame only or another potential bug?
Post edited by nischtz on
1
Comments
kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
@terramak@midnightlight#2361 Some info on UI bugs (Jules, don't know if you can help fix this or not, but since I know you are UI artist, I decided to tag you).
My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox Any of my comments not posted in orange are based on my own personal opinion and not official. Any messages written in orange are official moderation messages. Signature images are now fixed!
i've just joined neverwinter today, as a new play, i'd really like to know a solution to show my life ? this is really irritating ...
0
kreatyveMember, Neverwinter Moderator, NW M9 PlaytestPosts: 10,545Community Moderator
It's fixed on Preview! So I'm thinking it will be fixed next month on Live.
My opinions are my own. I do not work for PWE or Cryptic. - Forum Rules - Protector's Enclave Discord - I play on Xbox Any of my comments not posted in orange are based on my own personal opinion and not official. Any messages written in orange are official moderation messages. Signature images are now fixed!
Comments
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
...
Any of my comments not posted in orange are based on my own personal opinion and not official.
Any messages written in orange are official moderation messages. Signature images are now fixed!
> It's fixed on Preview! So I'm thinking it will be fixed next month on Live. :)
i hope so ^^