I know this has been asked for a million times and probably someone did the math before, but this is going on 4 years now and I guess I'm just tired of it.
Mercy, please!
Please create a refinement tab or permanent 2x refinement.
Resonance Stone, Thaumaturge, Power, Stability, Union, Mark of Power, Mark of Union, Mark of Stability
Each comes in white, green, blue and purple 8x4 = 32 slots
Each can come in BtC, BtA, no bind 32x3 = 96 slots
That's a high enough number that I didn't bother to count the other refining stones but say 10 types that again come in 3 different binds for another 30
30+96 = 126 slots
Then there can be two stacks with the same bind that for some reason do not stack. I don't get a lot like this but say another 4
126+4 = 130 slots
Then there are 12 ranks of each of the common enchantments and runestones which thankfully mostly are not bound. If you kept a stack of each (unbound) that adds another 108
130+108=238 slots without even getting to weapon and armor enchants and that if an enchant or runestone has 1 point of refinement it does not stack with the others.
238/36 =6.6 Runic Bags worth of enchants, runestones and refining stones without multiple stacks of a given item.
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Comments
If you do, more power to you. But don't expect the game to be built around such a choice.
Why did they invent so many different type of RP with different type of bound?
Why did they invent so many things to take away the inventory spaces?
You know the answer.
But that's the solution I've seen implied here, within the framework currently allowed by the developer.
Inventory management, especially with RP and salvage, is a nightmare. 2XRP events are mostly to blame, considering the effort it takes to level things and gain AD, and the rate at which things are becoming obsoleted.
Remove 2X events, or overhaul the entire Rp system.
But as for the poster in this THREAD I have to agree the amount of space required for RP is rather crazy. I'm fine with unbound RP items heck even BtA (Bind to Account) but then also getting some BtC (Bind to Character) regardless how you get them is a bit much.
Most my toons have 3x Dragon Hoard Enchants in UTIL slots despite them having an apparent shared cooldown once awarding one item... so it only really increases your chance of items dropping. Those that do can drop anything from Unbound, to BtA, or BtC which literally triples the amount of all the various RP items you need to collect... cause you're a fool to not collect them and wait exclusively for a 2x RP event which seems to be the only real time you get 2x RP on the vast majority of items.
I'd be happy if they simply eliminated the BtC REFINEMENT ITEMS exclusively; although I'd love it if they made a specific REFINEMENT TAB to store items similar to resources and assets. But I understand that's not likely to happens as they do want to sell BAG space but a little RELIEF be nice like eliminating BtC RP items.
Still the answer is NOT removing the 2x RP event as the person above suggested that purely make the problem FAR WORSE... they admit the amount of effort required to level things is dramatically HUGE and eliminating 2x RP make it absolutely nutty many players would leave.
Still it be NICE if they at least eliminated the BtC RP items cause having 3 unbound, BtA, and BtC of every little minor/common, uncommon, rare, and epic or greater type of refinement is well 'just' a little over the top to be honest.
...but I don't suspect the game designers are in any rush to make that change any time soon.
No, for real.
RP bind statuses are the way to fill our bags so Cryptic can make money out ot their game.
And since those bags are (most probably) one of the most bought items in the ZEN shop, they will not kill the milking cow.
RP should come in two variants, BTA and unbound - that alone will ease the pain, but then again, these are the things that MAKE money, so gg - not gonna happen.
Separate infinite tab for RP (like the useful items one we have) will never happen, deal with it.
A proud member of "mythical horde of DPS GFs"
1). Is SW more dps or tank based?
2). Yes. I am panzer!
3). Get ACT if you want to celebrate your epeen.
4). Horniness will not stand between me and what I believe - "MM"
That is the old Artifact weapon/offhand is the RP in this context.
It has nothing to do with dropping normal RP to Artifact weapon/offhand.
However, don't bother to buy and feed an cheap unused Artifact weapon/offland for the purpose of a feeder like Artifact.
You will not be ahead.
Not with THAT attitude they aren't.
It's just that it's not handled like it should...
I would prefer pay and feel like i'm rewarded but pay for a bag isn't rewarding, just making the game inventory easier to handle.
With all my respect i have to say the inventory strategy is a vicious strategy.
They poison the game by loading the game with infinite stufff to fast fill your inventory space until you feel sick of this and get a bag.
They even give you the means to achieve that faster "wanderer fortune", fey and dragon enchants.
It become very vicious when you add to that the x2 rp event.
Both things works in pair to destroy your space left : filling it fast and push you to stack it for x 2 rp
(Because yeah, unless you are already bis, it would be stupid to not stack rp for x2 events. It would be like accepting to spend twice the time farming as you would need.)
I'd like more "Heres reward for your support" than "Ok, don't pay but enjoy the headache".
Why not for an amount of zen allow players to have permanent x2 for a month or something like that instead of forcing to buy always more space inventory ?
Seems a win win imho, stack and spend during x2 or perma x2 and use as won.
The only difference would be i actually got rewarded for my support instead of released from needless pain.
I know in the end it can seem the same but it's not.
And in the long run it would even be more profitable for Cryptic.
1) Post the unbound RP to the AH for a slightly higher that normal price. If it sells, great! If not, 5 day storage).*
2) Save the BtA RP on storage alts until needed.**
3) If you *really* get a lot of BtC RP (mostly from DR and Invocation, and then, mostly low-value Artifact stuff), order them by what you get the most of and refine the low-counts immediately.
* I'm assuming you have VIP, because "it would be stupid" to not get VIP.
** I'm assuming you have storage alts, because "it would be stupid" to not have storage alts.
1) I'm not going to sell low then buy high when i'll need it
2) my alt is active and need its space inventory. Spend my time managing my alts inventory instead of playing, no sorry.
Buying alts just for storing = more or less buying bags
3) no comment...
I'm not saying, they are robbing us, just the way it's done is really bad.
It's not like the only way to get money from us is to create a problem and sell bag to lesser the pain they created.
I know exactly how much time it took me with stacking and waiting for x2 rp to get where i am ( 3300 sw and 2800 DC ), i can't imagine how much time it would have take if i used rp as i got it.
We are talking about rp but let's not forget about the legions of seals, fish, treasures, ect, ect, ect...
It's absolutely obvious they create this situation to push players to buy bags, there is no point in deny it .
You don't even reconize that and prefer stating : it's just us that don't handle the game like we should.
If every situation like this one have a simple free solution then there would be no income at all for Cryptic.
I'm not going to debate anymore with you, you show very little respect for people who don't agree with how Cryptic handle some parts of the game.
I'm sure you are smart enought to prove your arguments without attacking players.
We already know this routine with Trinity, we don't see him anymore around here, i have no wish to play the same act with you.
Here is my side.
Now, I'm ending the argument, but I'll imply you are disresepctful to people.
Also, I'll show you disrespect by equating you with (someone?). They are gone now, so...... hint, hint.
My WHOLE point is based around the fact that limiting inventory space is part of the game. If we had no limits, this would make for a much simpler, less fun, game. When people imply that this is merely a money grab, I like to point out the ridiculousness of that. Some people can only sleep at night if they know the black helicopters are following them, and so, they see the game producers (not the Devs, btw), as pointy-haired men-in-black with evil grins and worse intentions.
NONE of my prior post was 'attacking' any player... it was using the same language you used (which was a way-too-broad generalization) to point out that people can't say they have no choice, when they have MANY choices.
And really, having your say, then 'ending the argument' is childish, and only works on Facebook and landlines. It also gets old when we turn 13. If you don't want to comment anymore, that's cool. But the logical argument still exists, and others will debate it in your stead. Even if you don't believe the idea, the idea still believes in you.