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Bound, unbound, account bound

Please for the love of all things that are holy fix this, I'm tired of have refining stones of the same type that are bound, unbound and account bound. I have a full runic bag full of all this HAMSTER that's taking up way to much space 3 spots for the same refining stone is kinda stupid. How do others feel about this, why is it like this? Is there something I'm missing?

Comments

  • zephyriahzephyriah Member, NW M9 Playtest Posts: 2,980 Arc User
    If you want to know how others feel, search for the other 200 threads (slight exaggeration) on this topic.
  • thefiresidecatthefiresidecat Member Posts: 4,486 Arc User
    preaching to the choir brother
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I think they could drop BtC at no great difference.

    The BtA stones are there for the same reason AD from invoking was changed to a bonus amount on RAD. It's to stop players with dozens of zombie toons farming RP and dumping it on the AH thereby lowering the value of the unbound stuff earned through play.

    My biggest issue with Artifact RP stones is The Dread Ring. The stones from Dread Ring Artifact Bags really ought to work like the stones won from Sharandar and Bruenor. With one character in Sharandar you can, (with two keys) earn the equivalent of 15 green thaumaturgic stones... UNBOUND.

    Dread ring? Depends how lucky you get on the lair quest, but the stones you get for normal quests are BtC... They could at least shift those to BtA, (obviously unbound would be ideal, but... doubtful...) and free up some space on multiple characters.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited May 2017
    Either that or let the enchantments, runestones and refining stones stack to 999. Right now i am letting my alts hold on to enchantments. 7 stacks of 99 each of azure, dark, radient and silvery just take up too much space.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    I don't really have alts I rotate through fairly regularly, so getting rid of BtC and changing to BtA just on union, power, and stability would free up 54 slots across my 6 characters...
    I would thank every HAMSTER god in the book if R5 radiants, darks, etc were bulked up to 999.

    I might even be able to collect some of the stuff that drops when I kill things... and sell it, or use it to refine my neck, belt and weapons...
  • kls762us#7067 kls762us Member Posts: 3 Arc User
    ok I kinda get that they don't want stuff like this to screw with the market but even getting rid of BtC and just have BtA would help. And I'm just talking about refinement stones, not everything else. I collect refinement and hold it till double refinement I know I'm not the only one that does this but my bags fill up in no time and I have to leave items on the ground because I have no space. Right now I'm sitting on over 100 stacks of refinement, and the struggle with bank/bag space is a headache. I would even be ok with being able to stack refinement, enchantments, and runstones to 999 then I wouldn't mind the BtC, BtA, and unbound tags.
  • neverburnaclown#3112 neverburnaclown Member Posts: 158 Arc User
    How else do they get you to BUY runic bags?
  • fearhodorwillie#7723 fearhodorwillie Member Posts: 63 Arc User
    I have a lot of similar issues across 7 toons. My solution is always use the BtC items, whatever they may be, immediately. With double refinement on Thursday, I currently have 17 empty bag slots. I hope that will get me through until then.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    edited May 2017
    I have 2000 peridots, 400 aquamarine. Then there combinations of BtC, BtA and Unbound of aquamarine , sapphires, pearls, etc. Plus the same in enchantments. I have bank slots full of this junk, plus feeders. I am so ready for Thursday. One mistake I am not making this year is to have plenty GMOPs.

    I have so many enchantments that do not stack because they get hit with crit and will not stack with anything else.
    Post edited by omegarealities#7219 on
  • sundance777sundance777 Member Posts: 1,097 Arc User
    I think all refinement should go down to two types, unbound and Bound to something, be it character or account, i don't mind which one but I agree that the 3 types of stones are too much.
    TR - Sun: 16000 IL
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  • destrowoddestrowod Member Posts: 484 Arc User
    Definately agree with you all, the BTC should be dropped. If they insist on BTA ok fine, but not 3 different types. There is nothing more annoying when you get stones you can't use on a character and there BTC. I throw them on the spot into fillers but still...

    Then even if you have the right artifact, it take 3 times the space for no reason. I get that invoking stuff should be bound to account but thats it, yes quest acomplished in Dread Ring should be unbound just as sharandar.

    At least i learned that now the stuff you make by professions can go up to 999 instead of 99. So next time i just won't open anything til the double refinement, unlike this time, cause now i have so much stacks of 99 grey stones...
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  • kls762uskls762us Member Posts: 19 Arc User

    Pc here , at the "State of the game from March or Februay " they discussed, they are looking into items that are character bound and that they testing to make them to become account bound from being character bound :smiley:
    hope this helps!

    I could get behind this. This would be much more acceptable then the 3 different types and I don't think it would effect the market in any way.

  • meraks#0999 meraks Member Posts: 100 Arc User
    edited May 2017
    I have a different idea to potentially limit the baggage use (the best option, I think, is qty increased per stack) and that would be to allow a user to change the type of binding thus eliminating the "need" to carry three stacks constantly, but making the decision the player's. Allow for Unbound items to become BtA or BtC, and allow BtA items to become BtC. This allows for players to sacrifice the AD earnings they may have earned by selling the items on the AH, to gain bag space. If you go even one step further, what about including an AD cost to go the reverse order (BtC > BtA > Unbound). This would help keep the prices stable, as a general cost for unbinding would make the market less at risk because of the costs associated with mass "unbinding".
    XBOX GT @ Merak Starborne
    Fyre, Eyce & Wynd
    Ladies of Neverwinter
    I stopped believing this morning; Journey is going to be PISSED.
  • kls762uskls762us Member Posts: 19 Arc User

    I have a different idea to potentially limit the baggage use (the best option, I think, is qty increased per stack) and that would be to allow a user to change the type of binding thus eliminating the "need" to carry three stacks constantly, but making the decision the player's. Allow for Unbound items to become BtA or BtC, and allow BtA items to become BtC. This allows for players to sacrifice the AD earnings they may have earned by selling the items on the AH, to gain bag space. If you go even one step further, what about including an AD cost to go the reverse order (BtC > BtA > Unbound). This would help keep the prices stable, as a general cost for unbinding would make the market less at risk because of the costs associated with mass "unbinding".

    I'm talking about strictly refinement nothing else. I see what you are talking about and I like the idea of bigger stacks for refining stones, gems, enchantments and runes. however I do not want a cost associated with changing the item from say BtC to BtA. I have way to much refinement to have to pay a fee to get it changed. why not just get rid of BtC totally. Why not make BtC refinement all BtA? You still wouldn't get a benefit in the market by doing this so it shouldn't upset the trade house in any way. The reason I quoted you on this is I like your idea of charging to change the BoC and BoA items when they are like gear, or artifacts, and especially reinforcement kits.

  • meraks#0999 meraks Member Posts: 100 Arc User
    I was, in kind, speaking primarily about the refinement items, enchantments, stones, gems. Though I imagine the system could work for any stackable item, and perhaps even single items.
    My intent was to give the ability to stack the smaller stacks with the larger stacks, at the cost of either having to upgrade or downgrade the binding. In order to do that there should be some fashion of cost associated. Downgrading, the cost is no longer being able to trade, or limited trading within account. Upgrading changes the value of the item, and should reflect appropriately, so that the market is not flooded with items people "won" in BtC rolls. I don't have a significant problem with eliminating BtC, but I also don't see the problem with maintaining it, as long as the binding can be changed through AD or some other method of cost. One risk to recognize is that if you do eliminate BtC, then the cost/value non-bound items then goes down. This can have a drastic effect on the marketplace, which is generally a bad idea once the market has been established.
    XBOX GT @ Merak Starborne
    Fyre, Eyce & Wynd
    Ladies of Neverwinter
    I stopped believing this morning; Journey is going to be PISSED.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited May 2017
    Is there actually a point to BtC Thaumaturgic stones? Apart from the tiny amount of RP you get for refining non enchantments that is.
    With other refinement it stops sharing it across the account, but as far as I'm aware anything that a Thaumaturgic Stone is designed to refine can be passed across the account itself.
    I've just spent half an hour passing a bunch of rank 9s round my characters to beef them up for R10 transition. Using BtC Thaumaturgic Stones... (lots of blues and Purples collected over the months from the Sharandar Weekly quest.)

    And I know I'm both tacking against the wind here, AND going slightly off topic, (and I know to some moderators that's a very naughty thing to do, so please forgive me...) but I'd love to see a function where high guild ranks allow BtA objects (Any, not just refinement.) to be made BtG (Bound to Guild)... so that only Guild Members can use them. And if the player leaves the Guild with a BtG item, it turns red. Maybe through a Guildsmith profession, or something. Where you can progressively gain the power to re-bind gear.
  • omegarealities#7219 omegarealities Member Posts: 1,004 Arc User
    After yesterday, so much open space. :) :) :)
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited May 2017
    I destroyed so much refinement I think I felt the world get lighter...
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