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grebber1grebber1 Member Posts: 9 Arc User
Hey everyone how's it going?
I picked this game up and figured I would give it a shot. I was a big fan of WOW for the longest time but it's ran it's course. Been playing for a few days and it took me a good bit to get comfortable with the controls. (xbox) However I think they did a pretty good job with laying the controls out.
Played every toon for a few levels. Some maybe up to lvl 10ish. Anyways I've settled on playing a guardian fighter as I think I would like to give tanking a try. Oh by the way I did the first dungeon 2 times now. I was nervous at first as I didn't know what to expect and being a tank I knew I would be in the middle of it. Lol that didn't happen. First time the 2 other people in the group pretty much ran through it non stop. I literally just ran and collected loot along the way. My dwarfs little fat legs couldn't even keep up with them. I assume this will change in later levels. Needless to say I haven't had to bother tanking anything yet.
Now I'm sitting at 18. Got a companion from a quest (had that mage guy from the start). I took the healer this time. Figured I'm a tank whacker guy and some healing could be useful.
Now I'm getting into enchanting and what not. A little overwhelming. Is this something that I should be working on now as I level up? Like WOW, most people don't bother with anything until they are level capped. Is this true for this game as well? Or should I be leveling everything all at once. And tanking. .... when will I actually be partaking in dungeons instead of trying to keep up with the others lol

Comments

  • wickedwar1ock#4166 wickedwar1ock Member Posts: 77 Arc User
    leveling things as you go is better than waiting until you get a higher level to do it. It takes a while to get items leveled all the way up to max unless you are spending alot of money. I find that holding onto your enchantments or refining stones until double refinement events help way better which we have a double event coming up soon.
    Wicked War1ock
  • grebber1grebber1 Member Posts: 9 Arc User
    OK thanks! I'll save up some stuff for the 2x then. Going to read up on refining now
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    edited May 2017
    Re tanking dungeons... its the same for most low level players. Everyone gets the daily free key, and some high level players prefer to coast through low level dungeons rather than graft at their own. Its HAMSTER, but what can you do...

    The best way to do dungeons without getting left in the contrail of the heroic level 70 valiantly smiting a level 20 dungeon, is by queuing with people you know.

    And so... on to Guilds.
    Find yourself a guild that will help you get through the leveling process.

    Some guilds only want L70, so don't bother asking, others just want numbers to secure alliances, and some are fabulous. Check the recruitment forum there are always people looking for new players. (including me... hint, hint...) but the best thing is to find like minded players who will take time to run dungeons with you at your pace. As you get higher you'll want to know if the guild has boons, and stuff like access to Drahonflight gear, but thats a way off yet.
    Post edited by mordekai#1901 on
  • grebber1grebber1 Member Posts: 9 Arc User
    Thanks for the input mordekai.. I'm on the east coast and have been playing after work. Mostly 5pm til around 10 or so and weekends whenever. Not sure when you or your guild plays but could always use a few friends and I'm the only one playing this game in my small circle of rlf.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Uk based, but play till late. Guild's new and only a few members.
    Trying not to spam recruit, and build it slowly.
    Was in a guild based out of NY with a good alliance, and we did loads of stuff, but when the helm guild left to join a mega alliance our new alliance was West Coast based, and that meant 2.00 and 3.00 am calls for Dragonflight and lucky to see anyone for dungeons before midnight my time.
    Very sad to leave, but I was treading water for a month before I realised I had to try something else.
  • wickedwar1ock#4166 wickedwar1ock Member Posts: 77 Arc User
    Same here with my guild it is smaller in size. I had about 100 at one time but kicked most people out because either they were not on at all or when they were on they would not even go to the stronghold and do the quests to donate to the coffer. I have managed to get my guild up to level 2 with marketplace basically myself but it takes to long. I am east coast guild.
    Wicked War1ock
  • johonxgaltjohonxgalt Member Posts: 93 Arc User
    A few tips I wish I knew earlier.
    1. Dont pick the merchant for your first free artifact
    2. Run 2 dungens every day, it's a quick 10k AD a day, if you can also do 2 skirmishes your AD will build up quick.
    3. Dont buy armor / weapons as you level, you will get plenty from drops that will work for the short time you have them (except the lvl 60 purple weapons, they are cheap and will get you all the way to level 70 and can be salvaged for most of the cost back)
    4. Follow the events. Saving salvage for 2x AD events, refinments for 2x RP will bring speed up your progress a lot
    5. Join a good guild. As a tank you will be very in demand for end game dungeons but will take a 2-3 times longer to get your daily stuff done than DPS classes, a good guild should have people willing to help you run your dailys.
    6. Read about how to refine artifacts using feeders, there is a HUGE difference between spending 10m refinment points to max an artifact vs 185,000 and 4 feeders.

    Glad you are enjoying it!
  • fearhodorwillie#7723 fearhodorwillie Member Posts: 63 Arc User
    Whenever I meet a new player, I suggest three things (mainly because the learning curve is steep for anyone who hasn't played MMORPG before, which isn't the case for you grabber)

    1. Buy VIP. It will give you a free enchanted key everyday to open the lockboxes that drop. As a new player pretty much anything you get from the box will help.
    2. Get a mount that has the wanderers fortune bonus as an insignia slot. There are 6-8 (?) options. This will drop refinement items to boost your character.
    3. Do leadership in your professions. It is one of the longer grinds, but every task gives your character XP and at level 21 you can begin crafting refining materials.
  • grebber1grebber1 Member Posts: 9 Arc User
    edited May 2017
    Thanks for the tips. I'm lvl 30 or 31 now and things are going pretty well it seems.
    I have leadership and alchemy leveling right now. Still a Lil confusing. Alchemy anyways. I just keep sending them out to do anything productive while I'm playing.
    Are the mounts you speak of for sale in town? I just been riding the big old green beetle around. Cpl beginner horses in the pen.
    Followers..... I have The Illusionist that they gave me at the beginning and then I grabbed a Healer when I hit the Quest for it. I have just been switching between the two while the other is training. Should I be looking for other companions? Or is that something that comes later in the game?
    Also I Bought Rank 1 vip as suggested. I opened 1 box so far. Have 2 keys, 3 today. About 40 lock boxes lol. Should I spend the keys now on the lock boxes or is that also something that I should save 4 end game
  • grebber1grebber1 Member Posts: 9 Arc User
    Still working on learning to equip the mounts and companions.
    This game is pretty dang deep
  • fearhodorwillie#7723 fearhodorwillie Member Posts: 63 Arc User
    For the mount, it is the combination of 1 crescent, 1 regal and 1 illuminated. Any mount that has 2 of those plus 1 universal slot will work. They are purple mounts. As for the keys, I know people who stack them for 5-7 days and open, while others open them daily. It's purely your choice. As for companions, you will want one in all 5 active slots. While you only get the damage/healing/defense/etc. stat boost from the summoned companion, you will get the active stat boost for all 5 you have in the active slots.
  • grebber1grebber1 Member Posts: 9 Arc User
    Wow interesting. After work I need to look up more companions. Not sure how many active slots is open at 41 but I only have 2 so far. A healer and that illusionist guy I got for playing. The illusionist guy is like level 21 or 22.
    The healer I picked up from leveling stopped at 20. I think I can upgrade him so he can go higher but I haven't bothered yet as I wasnt sure if it was worth it or if I got better companions when I hit 70
  • spelldazerspelldazer Member Posts: 315 Arc User
    The game will give you some companions along the way but you will want to acquire different ones. Hold off until you are 70 and have done aome research.
  • mordekai#1901 mordekai Member Posts: 1,598 Arc User
    Ultimately, with companions, you'll probably want to get ones that give percentile bonuses rather than flat rates.
    These are obviously more expensive, but its always worth having a full set of active companions, even crappier ones, given how cheap some of them can be.
    Even ones like the sprites, that give 1% AP gain at green, they cost like 4k AD, and can be upgraded to be pretty useful later in life.
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