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Healing Warmth, Burning Guidance, Deflect

So, deflect is procing reflect damage everytime these tic, even if htey don't pop up. And thusly I am instantly melting. Is it intended?

Comments

  • fatkidhatchets#8425 fatkidhatchets Member Posts: 81 Arc User
    I doubt this is intended, like highly doubt it. And if it is, it should be on the damn ability. Cause this whole instant dead for using a boon is pissing me off. Like what the HAMSTER
  • lightaven#8333 lightaven Member Posts: 24 Arc User
    I saw you cause a loop against a gwf in pvp where your Aura of Courage was hurting you back, but I was perplexed because you are a healadin. I was certain that Divine Call on a protection paladin was the culprit to instant deaths, but if burning guidance and healing warmth also cause the problem, then I may respec out of them.

    Let me know if you can narrow down the issue. I don't know exactly why gwf cause reflection loops, but our Sacred Weapon and Aura of Courage shouldn't be killing us.
  • fatkidhatchets#8425 fatkidhatchets Member Posts: 81 Arc User
    Another Healadin went with me in PvP, he only uses guidance, not healing warmth.

    He would still kick his own HAMSTER, but much slower.

    It is procing their deflect damage, its deflecting it as an attack and hitting you for 5k+ per proc. With both healing warmth and burning guidance, it procs it until your dead. It counts as an attack each tick. If I stop healing, it stops happening. Gonna have to turn off healing warmth and burning guidance for PVP for the time being until they do something about it if they plan on it at all.
  • forumnamesuxsforumnamesuxs Member, NW M9 Playtest Posts: 490 Arc User
    There's a fix for it for protection pally on PTS, according to patch notes, but if that also fixes it for heal pally, I don't know.
    We'll see after thursday's maintenance.
    Wolves, big as a horse! I need new pants!

  • hadestemplar#9918 hadestemplar Member, NW M9 Playtest Posts: 1,184 Arc User

    I saw you cause a loop against a gwf in pvp where your Aura of Courage was hurting you back, but I was perplexed because you are a healadin. I was certain that Divine Call on a protection paladin was the culprit to instant deaths, but if burning guidance and healing warmth also cause the problem, then I may respec out of them.



    Let me know if you can narrow down the issue. I don't know exactly why gwf cause reflection loops, but our Sacred Weapon and Aura of Courage shouldn't be killing us.

    I think it's generally is problem with auras interactions with other powers.

    I play as temptation warlock, have aura of despair.. < So I know that even if opposite faction player is AFK he have 70% chance to kill me. He don't have to do anything.

    If enemy gets in auras effect area, and spend time within effect area, each moment counts and hits. Even if u don't hit them at all, your aura's stack some boons.

    So far I tested some interactions.

    ===========================================================
    Armor enchant > Trancend Shadowclad = When receiving damage each hit adds 10% to your Deflection rating and a 4% increase to your Damage Resistance for 8 seconds. This effect can stack a maximum of 8 times and expires when you successfully Deflect

    When you successfully deflect an attack with 8 stacks of Shadowclad, your armor will Daze nearby foes for 1 seconds and place you in Stealth for 4 seconds. This effect cannot happen more than once every 30 seconds.
    -----------------------------------------------

    It's most common pvp armor enchant, and my templock in this case most of time is dazed, and players don't have to even look or hit or do anything to my templock.

    =======================================================

    Fey Thistle = When you Deflect an attack you deal up to 3000 damage to your attacker. (Proc on every deflected attack. Debuff on attacker and his Damage Resistance affect damage)

    ==============================================
    Storm King's Thunder Campaign =Frozen Reflection =When you Deflect an attack you deal up to 5000/6000/7000 damage to your attacker.
    =======================================
    ice wind dale = Avalanche = When damaged by a foe, chance to gain a stack of Avalanche. At 20 Stacks, taking damage will clear the stacks and deal up to 15000 damage to nearby targets.
    ===========================================


    So these dmg dealing boons combined with Shadowclad armor enchant = u kill yourself.

    And now funny part> usually when they deal dmg toward you, it's counted as normal fight, and lot of times u get hit by

    > Shadowtouch = When dealing damage you have a chance to deal 20000 Necrotic damage over a few (4) seconds. After this effect ends the target receives 25% less healing from spells for 10 seconds. (80s Internal Cooldown) (This ability has ~1% chance to proc on any attack, and can proc on any tick of a damage over time effect).

    and other similar effects..

    ----------------


    At first I though it's templocks aura of despair problem.. But I think it's in generally due auras mechanic..
    Auras should not be counted as hits, because it's trigger these boons/enchants. And I am sure that it's triggering companions and etc..

    p.s couple days ago I tested couple companions with CC elements.. Eve if I don't hit opposite faction player my companion apply CC effects even when companion don't hit him..



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    “The masses have never thirsted after truth. Whoever can supply them with illusions is easily their master; whoever attempts to destroy their illusions is always their victim.
    Gustave Le Bon.

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